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/*
* trail.cc
* DIN Is Noise is copyright (c) 2006-2020 Jagannathan Sampath
* For more information, please visit https://dinisnoise.org/
*/


#include "dingl.h"
#include "trail.h"

void trail_t::alloc (int n) {
  if (tpts) delete[] tpts;
  n_tpts = n;
  tpts = new float [2 * n_tpts];
}

trail_t::trail_t (int tp) {
  total_points = tp;
  num_points = 0;
}

void trail_t::add (float x, float y) {
  if (x != last.x || y != last.y) {
    last.x = x; last.y = y;
    int dt = num_points - total_points;
    if (dt >= 0) {
      int npops = dt + 1;
      for (int i = 0; i < npops; ++i) tq.pop_front ();
      num_points -= npops;
    }      
    tq.push_back (point<float>(x, y));
    ++num_points;
    if (n_tpts < num_points) alloc (2 * num_points);
  }
}

void trail_t::change_size (int delta) {
  total_points += delta;
  if (total_points < 1) total_points = 1;
}

void trail_t::draw () {
  int m = 0, n = 0;
  for (std::list< point<float> >::iterator iter = tq.begin (), jter = tq.end (); iter != jter; ++iter) {
    point<float>& p = *iter;
    tpts[m++] = p.x; tpts[m++]=p.y;
    ++n;
  }
  glVertexPointer (2, GL_FLOAT, 0, tpts);
  glDrawArrays (GL_LINE_STRIP, 0, n);
}