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/*
* point_modulator.cc
* DIN Is Noise is copyright (c) 2006-2025 Jagannathan Sampath
* DIN Is Noise is released under GNU Public License 2.0
* For more information, please visit https://dinisnoise.org/
*/
#include "audio.h"
#include "point_modulator.h"
#include "ui_list.h"
#include "console.h"
#include "file-utils.h"
#include <map>
using namespace std;
#define DECLARE_WIDGET_ARRAY_wa widget* wa [] = {&title, &all, &none, &invert, &sync, &play, &kill, &plus, &fold, &x.depth, &x.bpm, &y.depth, &y.bpm, &scrub};
#define NUM_WIDGETS 14
#define NUM_WIDGETS_1 (NUM_WIDGETS - 1)
extern audio_out aout;
extern char BUFFER[];
typedef std::vector<mod_dat>::iterator mod_dat_iter;
void point_modulator::setup (curve_editor* _ed) {
ed = _ed;
name = ed->name;
DECLARE_WIDGET_ARRAY_wa
const char* texts [] = {"All", "None", "Invert", "Sync"};
for (int i = 1; i < 5; ++i) {
label* l = dynamic_cast<label*>(wa[i]);
l->set_text (texts[i-1]);
}
for (int i = 1; i < 9; ++i) dynamic_cast<button*>(wa[i])->set_listener (this);
makefam (&title, &wa[1], NUM_WIDGETS_1);
for (int i = 5; i < 8; ++i) {
button* wi = dynamic_cast<button*>(wa [i]);
wi->set_size (16);
}
title.set_moveable (1);
title.movlis = this;
fold.set_dir (arrow_button::right);
play.set_dir (arrow_button::right);
widget_load ("d_point_modulator", wa, NUM_WIDGETS);
x.depth.set ("X depth", 0.01f, -MILLION, MILLION, this, 0);
x.depth.orient = mouse_slider_listener::Y;
x.bpm.set ("X BPM", 0.1f, 0, MILLION, this, 0);
x.bpm.orient = mouse_slider_listener::Y;
y.depth.set ("Y depth", 0.01f, -MILLION, MILLION, this, 0);
y.bpm.set ("Y BPM", 0.1f, 0, MILLION, this, 0);
scrub.set ("Scrub", 0.01f, -MILLION, MILLION, this, 0);
scrub.set_value (0.0f);
scrub.orient = mouse_slider_listener::Y;
folded = 1;
nlst = nsel = 0;
multisel = 0;
load ();
set_title ();
moved ();
synced = 0;
}
extern multi_curve pomo_x_crv, pomo_y_crv;
mod_dat::mod_dat (hit_t& h, state_button* _sb, float _bpm) : hit (h), sb (_sb), mod (&pomo_x_crv, &pomo_y_crv), init (h.get()) {
mod.active = 1;
mod.am.bv.set_bpm (_bpm);
mod.fm.bv.set_bpm (_bpm);
}
mod_dat::mod_dat () : sb (0), mod (&pomo_x_crv, &pomo_y_crv) {}
void point_modulator::set_title () {
sprintf (BUFFER, "Point Modulator [%d]", nlst);
title.set_text (BUFFER);
}
point_modulator::point_modulator () {
++ref;
}
point_modulator::~point_modulator () {
save ();
if (nlst) {
for (int i = 0; i < nlst; ++i) {
mod_dat& md = lst[i];
state_button* sb = md.sb;
delete sb;
}
}
if (--ref == 0) {
DECLARE_WIDGET_ARRAY_wa
widget_save ("d_point_modulator", wa, NUM_WIDGETS);
}
}
void point_modulator::load () {
file_in fi ("pomo." + name);
if (fi.opened) {
ifstream& f = fi ();
string ignore;
f >> ignore >> nlst;
if (nlst) {
for (int i = 0; i < nlst; ++i) {
hit_t h;
f >> h.crv_id >> h.what >> h.id;
h.crv = ed->curveinfo[h.crv_id].curve;
mod_dat md;
md.hit = h;
modulator& mod = md.mod;
f >> mod.active >> mod.am.depth >> mod.am.bv.bpm >> mod.fm.depth >> mod.fm.bv.bpm;
f >> md.init.x >> md.init.y;
f >> mod.am.bv.now >> mod.fm.bv.now;
mod.am.bv.set_bpm (mod.am.bv.bpm);
mod.fm.bv.set_bpm (mod.fm.bv.bpm);
state_button* sb = new state_button;
sb->set_listener (this);
md.sb = sb;
lst.push_back (md);
}
}
}
}
void point_modulator::save () {
file_out fo ("pomo." + name);
ofstream& f = fo ();
f << "num_pomos " << nlst << endl;
if (nlst) {
for (int i = 0; i < nlst; ++i) {
mod_dat& md = lst[i];
hit_t& hit = md.hit;
modulator& mod = md.mod;
f << hit.crv_id << spc << hit.what << spc << hit.id << spc ;
f << mod.active << spc << mod.am.depth << spc << mod.am.bv.bpm << spc << mod.fm.depth << spc << mod.fm.bv.bpm << spc;
f << md.init.x << spc << md.init.y << spc;
f << mod.am.bv.now << spc << mod.fm.bv.now << spc;
}
}
}
int point_modulator::handle_input () {
if (folded == 0) {
for (int i = 0; i < nlst; ++i) {
mod_dat& md = lst[i];
state_button* sb = md.sb;
if (sb->handle_input()) return 1;
}
DECLARE_WIDGET_ARRAY_wa
for (int i = 0; i < NUM_WIDGETS; ++i) {
widget* wi = wa[i];
if (wi->handle_input()) return 1;
}
multisel = SHIFT;
} else {
if (fold.handle_input ()) return 1;
else return title.handle_input ();
}
return 0;
}
void point_modulator::remove (const hit_t& h) {
int p = nlst;
int hv = h();
for (mod_dat_iter i = lst.begin (), j = lst.end(); i != j;) {
mod_dat& md = *i;
state_button* sb = md.sb;
int s;
if (hv)
s = md.hit.matched_id (h);
else {
s = sb->state;
nsel -= s;
}
if (s) {
title.remove_child (sb);
delete sb;
i = lst.erase (i);
j = lst.end ();
--nlst;
} else ++i;
}
ensure_hit_ids ();
rearrange ();
int q = p - nlst;
if (q) cons << RED << "Removed " << q << " point modulations" << eol;
set_title ();
}
void point_modulator::ensure_hit_ids () {
for (mod_dat_iter i = lst.begin (), j = lst.end(); i != j; ++i) {
mod_dat& md = *i;
md.hit.ensure_id ();
}
}
void point_modulator::rearrange () {
int sx = title.extents.left;
if (nlst) {
for (int i = 0; i < nlst; ++i) {
mod_dat& md = lst[i];
state_button* sb = md.sb;
sb->set_pos (sx, sby);
sx += state_button::SIZE2;
}
}
sbx = sx;
}
void point_modulator::on_lst (const item_op& op) {
int st;
nsel = 0;
for (int i = 0; i < nlst; ++i) {
mod_dat& md = lst[i];
state_button* sb = md.sb;
st = op (sb->state);
sb->set_state (st, 0);
nsel += st;
}
}
void point_modulator::changed (checkbutton& cb) {
int cbs = cb.state;
if (multisel == 0) {
on_lst (_desel);
if (cbs == 0) cbs = 1;
cb.set_state (cbs, 0);
}
if (cbs) ++nsel; else if (--nsel < 0) nsel = 0;
set_ui ();
}
void point_modulator::set_ui () {
if (nsel != 1) {
spinner<float>* sp[] = {&x.depth, &x.bpm, &y.depth, &y.bpm};
for (int i = 0; i < 4; ++i) sp[i]->set_value (0.0f);
x.bpm.set_limits (-MILLION, MILLION);
y.bpm.set_limits (-MILLION, MILLION);
} else {
for (int i = 0; i < nlst; ++i) {
mod_dat& md = lst[i];
modulator& mod = md.mod;
if (md.sb->state) {
float v [] = {mod.fm.depth, mod.fm.bv.bpm, mod.am.depth, mod.am.bv.bpm};
spinner<float>* sp[] = {&x.depth, &x.bpm, &y.depth, &y.bpm};
for (int i = 0; i < 4; ++i) sp[i]->set_value (v[i]);
x.bpm.set_limits (0, MILLION);
y.bpm.set_limits (0, MILLION);
break;
}
}
}
}
void point_modulator::changed (field& f) {
if (&f == &x.depth.f_value) {
for (int i = 0; i < nlst; ++i) {
mod_dat& md = lst[i];
if (md.sb->state) {
md.mod.fm.depth += x.depth();
cons << "modulator " << i << ", X depth = " << md.mod.fm.depth << eol;
}
}
} else if (&f == &y.depth.f_value) {
for (int i = 0; i < nlst; ++i) {
mod_dat& md = lst[i];
if (md.sb->state) {
md.mod.am.depth += y.depth();
cons << "modulator " << i << ", Y depth = " << md.mod.am.depth << eol;
}
}
} else if (&f == &x.bpm.f_value) {
for (int i = 0; i < nlst; ++i) {
mod_dat& md = lst[i];
if (md.sb->state) {
md.mod.fm.bv.set_bpm (md.mod.fm.bv.bpm + x.bpm());
cons << "modulator " << i << ", X BPM = " << md.mod.fm.bv.bpm << eol;
}
}
} else if (&f == &y.bpm.f_value) {
for (int i = 0; i < nlst; ++i) {
mod_dat& md = lst[i];
if (md.sb->state) {
md.mod.am.bv.set_bpm (md.mod.am.bv.bpm + y.bpm());
cons << "modulator " << i << ", Y BPM = " << md.mod.am.bv.bpm << eol;
}
}
} else {
for (int i = 0; i < nlst; ++i) {
mod_dat& md = lst[i];
if (md.sb->state) {
float s = scrub();
modulator& mod = md.mod;
mod.am.bv.now += s;
mod.fm.bv.now += s;
mod.scrubbed = 1;
}
}
}
}
void point_modulator::clicked (button& b) {
if (&b == &plus) {
ed->modulate_point ();
} else if (&b == &play) {
if (nlst) {
int g = 0;
for (int i = 0; i < nlst; ++i) {
mod_dat& md = lst[i];
modulator& mod = md.mod;
if (md.sb->state) {
mod.active = !mod.active;
if (mod.active) mod.t = ui_clk ();
++g;
}
}
cons << GREEN << "Toggled " << g << " modulations" << eol;
}
} else if (&b == &kill) {
remove ();
} else if (&b == &all) {
on_lst (_sel); set_ui ();
} else if (&b == &invert) {
on_lst (_togg); set_ui ();
} else if (&b == &none) {
on_lst (_desel); set_ui ();
} else if (&b == &sync) {
if (nlst) {
int g = 0;
for (int i = 0; i < nlst; ++i) {
mod_dat& md = lst[i];
modulator& mod = md.mod;
if (md.sb->state) {
mod.am.bv.now = mod.fm.bv.now = 0;
++g;
}
}
cons << GREEN << "Synced " << g << " modulations" << eol;
}
} else if (&b == &fold) {
if (fold.dir == arrow_button::down) {
title.hide (widget::only_children);
fold.show ();
fold.set_dir (arrow_button::right);
folded = 1;
} else {
title.show ();
fold.set_dir (arrow_button::down);
folded = 0;
}
}
}
void point_modulator::draw () {
if (folded == 0) {
DECLARE_WIDGET_ARRAY_wa
for (int i = 0; i < NUM_WIDGETS; ++i) {
widget* wi = wa[i];
if (wi->visible) wi->draw ();
}
for (int i = 0; i < nlst; ++i) {
mod_dat& md = lst[i];
state_button* sb = md.sb;
if (sb->visible) sb->draw ();
}
} else {
fold.draw ();
title.draw ();
}
glEnable (GL_LINE_STIPPLE);
glLineStipple (1, 0xf00f);
for (int i = 0; i < nlst; ++i) {
mod_dat& md = lst[i];
state_button* sb = md.sb;
const point<float>& p = md.hit.get ();
int vx, vy; ed->obj2view (p.x, p.y, vx, vy);
if (sb->state) glColor3f (0, 1, 0); else glColor3f (1, 0, 0);
glBegin (GL_LINES);
glVertex2i (vx, vy);
glVertex2i (sb->extents.midx, sb->extents.midy);
glEnd ();
}
glDisable (GL_LINE_STIPPLE);
}
void point_modulator::moved () {
sbx = title.extents.left + nlst * state_button::SIZE2;
sby = title.extents.bottom - title.extents.height;
rearrange ();
}
void point_modulator::validate () {
if (nlst) {
on_lst (_desel);
for (int i = 0; i < nlst; ++i) {
mod_dat& md = lst[i];
state_button* sb = md.sb;
if (md.hit(1)) // curve item exists?
;
else
sb->set_state (1);
}
remove ();
}
}
int point_modulator::hit (hit_t& h) {
if (nlst) {
for (int i = 0; i < nlst; ++i) {
mod_dat& md = lst[i];
if (md.hit == h) {
state_button* sb = md.sb;
sb->toggle ();
return 1;
}
}
}
return 0;
}
void point_modulator::bg () {
if (nlst) {
int ncrvs = ed->curves;
int evals [ncrvs];
int nevals = 0;
for (int i = 0; i < nlst; ++i) {
mod_dat& md = lst[i];
modulator& mod = md.mod;
if (mod.active || mod.scrubbed) {
mod.calc ();
ed->move (md.hit, md.init.x + mod.fm.result, md.init.y + mod.am.result, 0);
evals [md.hit.crv_id] = 1;
++nevals;
mod.scrubbed = 0;
}
}
if (nevals) {
for (int i = 0, j = ncrvs; i < j; ++i) {
if (evals[i]) {
curve_info& ci = ed->curveinfo[i];
multi_curve* crv = ci.curve;
crv->evaluate ();
ci.lisner->edited (ed, i);
}
}
}
}
}
void point_modulator::update_solvers (int k) {
if (nlst) {
if (k) {
for (int i = 0; i < nlst; ++i) {
mod_dat& md = lst[i];
md.mod.am.bv.sol.update ();
}
} else {
for (int i = 0; i < nlst; ++i) {
mod_dat& md = lst[i];
md.mod.fm.bv.sol.update ();
}
}
}
}