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/*
* din.cc
* DIN Is Noise is copyright (c) 2006-2017 Jagannathan Sampath
* For more information, please visit http://dinisnoise.org/
*/
#include "main.h"
#include "din.h"
#include "console.h"
#include "solver.h"
#include "container.h"
#include "utils.h"
#include "input.h"
#include "color.h"
#include "random.h"
#include "command.h"
#include "delay.h"
#include "chrono.h"
#include "delay.h"
#include "tcl_interp.h"
#include "font.h"
#include "ansi_color_codes.h"
#include "scale_info.h"
#include "ui_list.h"
#include "vector2d.h"
#include "keyboard_keyboard.h"
#include "log.h"
#include <sstream>
#include <algorithm>
extern string user_data_dir; // user data directory
extern console cons; // console
extern viewport view; // viewport
extern int mousex, mousey, mouseyy; // mouse pos
extern int lmb, rmb, mmb; // mouse button state
extern int LEFT, BOTTOM, RIGHT, TOP; // din board extents
extern int HEIGHT; // TOP - BOTTOM; of the microtonal keyboard
extern float BOTTOM01, HEIGHT01; // bottom & height of microtonal keyboard (as proportion of window height)
extern float DELTA_VOLUME; // delta volume per unit key height
extern int LAST_VOLUME; // last volume in key height units
extern int NUM_VOLUMES; // number of available volumes
extern int NUM_MICROTONES; // default number of microtones in a range
extern int NUM_OCTAVES; // number of octaves the board spans
extern map<string, int> NOTE_POS; // interval name -> value, 1 - 1, 1# - 2, 2 - 3 etc
extern int SAMPLE_RATE; // sampling rate
extern map<string, float> INTERVALS; // interval name -> value
extern audio_out aout; // audio output
extern tcl_interp interpreter; // integrated tcl interpreter
extern scale_info scaleinfo; // scale information for microtonal and keyboard keyboard
extern int TRAIL_LENGTH; // drone trail length (== number of trail points)
extern int DRONE_HANDLE_SIZE;
extern float DELTA_DRONE_MASTER_VOLUME;
extern audio_clock clk; // audio clock
extern din din0; // microtonal-keyboard
extern float VOLUME; // volume of voice on microtonal-keyboard
extern curve_library wav_lib; // waveform library
extern float FRAME_TIME; // time per frame in seconds
extern int quit; // user wants to quit?
extern beat2value octave_shift;
extern const float PI_BY_180;
extern const int MILLION;
typedef std::list<drone*>::iterator drone_iterator;
typedef std::list<mesh>::iterator mesh_iterator;
extern oscilloscope scope;
extern int IPS; // inputs per second
extern mouse_slider mouse_slider0;
void make_arrow (int* A, int k, float x, float y, float ux, float uy, float vx, float vy, float u, float v) {
// make arrow
//
A[k]=x+ux;
A[k+1]=y+uy;
A[k+2]=x;
A[k+3]=y;
float arx = x + u * ux, ary = y + u * uy;
float vvx = v * vx, vvy = v*vy;
A[k+4] = arx + vvx;
A[k+5] = ary + vvy;
A[k+6] = A[k];
A[k+7] = A[k+1];
A[k+8]= arx - vvx;
A[k+9]= ary - vvy;
A[k+10]= A[k];
A[k+11]= A[k+1];
}
din::din (cmdlist& cl) :
wave ("waveform1.crv"),
waved ("waveform1.ed"),
wavlis (wave_listener::MICROTONAL_KEYBOARD),
win (0, 0, view.xmax, view.ymax),
drone_master_volume (0.05),
drone_wave ("drone.crv"),
droneed ("drone.ed"),
dronelis (wave_listener::DRONE),
fm ("fm", "fm.crv"),
am ("am", "am.crv"),
gatr ("gr", "gater.crv"),
gated ("gater.ed"),
gatlib ("gater-patterns.lib"),
moded ("modulation.ed"),
am_delta (0.01f, 1),
helptext ("din.hlp")
{
#ifdef __EVALUATION__
name = "microtonal-keyboard [Evaluation Version]";
#else
name = "microtonal-keyboard";
#endif
prev_mousex = prev_mousey = delta_mousex = delta_mousey = 0;
win_mousex = win_mousey = prev_win_mousex = prev_win_mousey = 0;
tonex = toney = 0;
current_range = resize_range = 0;
adding_drones = 0;
moving_drones = 0;
show_pitch_volume = 0;
rising = falling = 0;
mark_current_range = 0;
n_dvap = 0;
dvap = 0;
dap = 0;
n_dap = 0;
num_drones = 0;
create_mesh = 0;
num_meshes = 0;
static const int cap = 1024;
selected_drones.reserve (cap);
scaleinfo.scl = this;
fdr_gater_prev_amount = 0;
p_am_delta = &am_delta;
am_delta.depth = 0.01f;
vel_effect = NO_CHANGE;
rvec.reserve (cap);
svec.reserve (cap);
auto_select_launched = 0;
}
void din::setup () {
droneed.add (&drone_wave, &dronelis);
droneed.attach_library (&wav_lib);
wavsol (&wave);
wavplay.set_wave (&wavsol);
waved.add (&wave, &wavlis);
waved.attach_library (&wav_lib);
gatr.setup ();
gated.attach_library (&gatlib);
gated.add (&gatr.crv, &gatrlis);
gated.bv.push_back (&gatr);
am_depth = 0;
fm_depth = 0;
fm.setup ();
am.setup ();
moded.add (&fm.crv, &fmlis);
moded.add (&am.crv, &amlis);
moded.bv.push_back (&fm);
moded.bv.push_back (&am);
fmlis.set (&fm);
amlis.set (&am);
gatrlis.set (&gatr);
dinfo.gravity.calc ();
}
void din::load_scale (int _load_drones) {
setup_ranges ();
if (_load_drones) load_drones ();
update_drone_tone ();
update_drone_x (0, last_range);
}
void din::scale_loaded () {
int load_drones_too = 1;
load_scale (load_drones_too);
}
void din::scale_changed () {
int dont_load_drones = 0;
load_scale (dont_load_drones);
}
int din::load_ranges () {
string fname = user_data_dir + scaleinfo.name + ".ranges";
dlog << "<< loading ranges from: " << fname;
ifstream file (fname.c_str(), ios::in);
if (!file) {
dlog << "!!! couldnt load range pos from " << fname << ", will use defaults +++" << endl;
return 0;
}
string ignore;
file >> ignore >> NUM_OCTAVES;
int n; file >> ignore >> n;
create_ranges (n);
int l = LEFT, r, w;
for (int i = 0; i < num_ranges; ++i) {
range& R = ranges[i];
file >> ignore >> w;
r = l + w;
R.extents (l, BOTTOM, r, TOP);
l = r;
}
dlog << ", done >>>" << endl;
return 1;
}
void din::save_ranges () {
string fname = user_data_dir + scaleinfo.name + ".ranges";
ofstream file (fname.c_str(), ios::out);
if (file) {
file << "num_octaves " << NUM_OCTAVES << endl;
file << "num_ranges " << num_ranges << endl;
for (int i = 0; i < num_ranges; ++i) {
range& r = ranges[i];
file << i << ' ' << r.extents.width << endl;
}
dlog << "+++ saved ranges in " << fname << " +++" << endl;
}
}
void din::create_ranges (int n) {
if (n > 0) {
num_ranges = n;
ranges.resize (num_ranges);
last_range = num_ranges - 1;
firstr = &ranges [0];
lastr = &ranges [last_range];
}
}
void din::setup_ranges (int load) {
if (load) {
if (!load_ranges()) {
create_ranges (NUM_OCTAVES * scaleinfo.num_ranges);
set_range_size (0, last_range, NUM_MICROTONES);
}
} else { // number of octaves has changed
int last_num_ranges = num_ranges;
create_ranges (NUM_OCTAVES * scaleinfo.num_ranges);
set_range_size (last_num_ranges, last_range, NUM_MICROTONES); // new ranges to default size, keep size of existing ranges
}
setup_range_notes ();
update_range_notes ();
calc_range_label ();
notate_ranges ();
find_current_range ();
}
void din::setup_range_notes () {
for (int p = 0, r = 0; p < NUM_OCTAVES; ++p) {
for (int i = 0, j = 1; i < scaleinfo.num_ranges; ++i, ++j) {
range& R = ranges[r++];
R.intervals[0] = scaleinfo.notes[i];
R.intervals[1] = scaleinfo.notes[j];
}
}
}
void din::update_range_notes () {
float octave_start = scaleinfo.lo_tonic;
for (int p = 0, r = 0; p < NUM_OCTAVES; ++p) {
for (int i = 0; i < scaleinfo.num_ranges; ++i) {
ranges[r++].calc (p, octave_start, scaleinfo.intervals);
}
octave_start *= 2;
}
}
void din::calc_range_label () {
if (num_ranges) {
range::char_height = get_line_height ();
range::ybot1 = firstr->extents.bottom - range::char_height;
range::ybot2 = range::ybot1 - range::char_height - range::spacer;
range::ytop1 = firstr->extents.top + range::char_height;
range::ytop2 = range::ytop1 + range::char_height + range::spacer;
}
}
void din::set_range_size (int ran, int sz) {
// set size of range ran
range& R = ranges[ran];
int delta = sz - R.extents.width;
R.extents (R.extents.left, BOTTOM, R.extents.left + sz, TOP);
for (int i = ran + 1; i < num_ranges; ++i) {
range& Ri = ranges[i];
Ri.extents (Ri.extents.left + delta, Ri.extents.bottom, Ri.extents.right + delta, Ri.extents.top);
}
update_drone_x (ran, last_range);
find_visible_ranges ();
}
void din::set_range_size (int s, int t, int sz) {
int r, l;
if (s < 1) {
r = LEFT;
} else r = ranges[s-1].extents.right;
for (int i = s; i <= t; ++i) {
l = r;
r = l + sz;
range& R = ranges[i];
R.extents (l, BOTTOM, r, TOP);
}
update_drone_x (s, t);
find_visible_ranges ();
}
void din::range_left_changed (int r, int dx) {
range& R = ranges [r];
int old_left = R.extents.left;
if (dx != 0) {
R.extents (R.extents.left + dx, R.extents.bottom, R.extents.right, R.extents.top);
int delta_left = R.extents.left - old_left;
for (int i = 0; i < r; ++i) {
range& ir = ranges [i];
ir.extents (ir.extents.left + delta_left, ir.extents.bottom, ir.extents.right + delta_left, ir.extents.top);
}
update_drone_x (0, r);
find_visible_ranges ();
}
LEFT = ranges[0].extents.left;
}
void din::range_right_changed (int r, int dx) {
range& R = ranges [r];
int old_right = R.extents.right;
if (dx != 0) {
R.extents (R.extents.left, R.extents.bottom, R.extents.right + dx, R.extents.top);
int delta_right = R.extents.right - old_right;
for (int i = r + 1; i < num_ranges; ++i) {
range& ir = ranges [i];
ir.extents (ir.extents.left + delta_right, ir.extents.bottom, ir.extents.right + delta_right, ir.extents.top);
}
update_drone_x (r, last_range);
find_visible_ranges ();
}
}
void din::notate_ranges () {
extern string NOTATION;
extern const char* WESTERN_FLAT [];
int western = scaleinfo.western;
if (NOTATION == "western") {
for (int i = 0; i < num_ranges; ++i) {
range& ri = ranges [i];
string i0 = ri.intervals[0], i1 = ri.intervals[1];
int ii0 = NOTE_POS[i0], ii1 = NOTE_POS[i1];
int kii0 = (western + ii0) % 12;
int kii1 = (western + ii1) % 12;
ri.notes[0].set_name (WESTERN_FLAT[kii0]);
ri.notes[1].set_name (WESTERN_FLAT[kii1]);
}
} else if (NOTATION == "numeric") {
for (int i = 0; i < num_ranges; ++i) {
range& ri = ranges [i];
string i0 = ri.intervals[0], i1 = ri.intervals[1];
ri.notes[0].set_name (i0);
ri.notes[1].set_name (i1);
}
}
// misc labels
//dlog << num_ranges << ' ' << scaleinfo.num_ranges << endl;
int m = num_ranges / scaleinfo.num_ranges;
for (int i = 0; i < num_ranges; ++i) {
range& ri = ranges [i];
stringstream ss; ss << 1 + i / scaleinfo.num_ranges << '/' << m; ss >> ri.octave;
if (ri.intervals[0] == "1") ri.key = range::LEFT; else ri.key = range::NONE; // highlight key note in green
}
ranges[last_range].key = range::RIGHT;
}
void din::mouse2tonic () {
// set mouse at tonic
range& r = ranges[scaleinfo.notes.size () - 1]; // range of middle tonic
int wx = r.extents.left;
//if (wx >= 0 && wx <= view.xmax) warp_mouse (wx, mousey);
uis.main_menu.screen_mousex = wx;
uis.main_menu.screen_mousey = mousey;
}
float din::get_note_value (const string& s) {
return scaleinfo.intervals[s];
}
void din::retune_note (const string& nn, float v) {
float b4 = scaleinfo.intervals[nn];
scaleinfo.intervals[nn] = v;
update_range_notes ();
update_drone_tone ();
cons << GREEN << "retuned note: " << nn << " from: " << b4 << " to " << v << eol;
}
void din::retune_note () {
// find nearest note
range& r = ranges[current_range];
int left = r.extents.left, right = r.extents.right;
int delta_left = win_mousex - left, delta_right = right - win_mousex;
int i = 0; if (delta_left > delta_right) i = 1;
string label(r.intervals[i]);
float sas [] = {scaleinfo.lo_tonic, scaleinfo.tonic, scaleinfo.hi_tonic};
float sa = sas [(int) octave_position];
float freq = step * SAMPLE_RATE;
float interval = freq / sa;
label = r.intervals[i];
float b4 = scaleinfo.intervals[label];
scaleinfo.intervals [label] = interval;
update_range_notes ();
update_drone_tone ();
cons << GREEN << "retuned " << label << " from " << b4 << " to " << interval << eol;
}
void din::restore_note () {
// find nearest note
range& r = ranges[current_range];
int left = r.extents.left, right = r.extents.right;
int delta_left = win_mousex - left, delta_right = right - win_mousex;
int i = 0; if (delta_left > delta_right) i = 1;
string n (r.intervals[i]);
if (n != "S") {
n = r.intervals[i];
cons << GREEN << "restored " << n << " from " << scaleinfo.intervals[n] << " to " << INTERVALS[n] << eol;
scaleinfo.intervals [n] = INTERVALS [n];
update_range_notes ();
update_drone_tone ();
}
}
void din::restore_all_notes () {
scaleinfo.intervals = INTERVALS;
update_range_notes ();
update_drone_tone ();
}
void din::save_scale () {
save_ranges ();
save_drones ();
wave.save ("waveform1.crv");
scaleinfo.save_scale ();
scaleinfo.save_custom_tuning ();
}
din::~din () {
if (dvap) delete[] dvap;
if (dap) delete[] dap;
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) delete *i;
dlog << "--- destroyed microtonal-keyboard ---" << endl;
}
void din::sample_rate_changed () {
for (int i = 0; i < num_ranges; ++i) ranges[i].sample_rate_changed ();
beat2value* bv [] = {&fm, &am, &gatr, &octave_shift};
for (int i = 0; i < 4; ++i) bv[i]->set_bpm (bv[i]->get_bpm());
select_all_drones ();
change_drone_bpm (drone_modulation::FM, 0);
change_drone_bpm (drone_modulation::AM, 0);
update_drone_tone ();
}
void din::samples_per_channel_changed () {
wavplay.realloc ();
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone& di = *(*i);
di.player.realloc ();
di.update_pv = drone::EMPLACE;
}
}
void din::load_drones () {
string fdrone = user_data_dir + scaleinfo.name + ".drone";
ifstream file (fdrone.c_str(), ios::in);
drones.clear ();
rising = falling = 0;
if (!file) return; else {
string ignore;
num_drones = 0;
file >> ignore >> drone::UID;
file >> ignore >> num_drones;
file >> ignore >> drone_master_volume;
dlog << "<<< loading " << num_drones << " drones from: " << fdrone;
for (int i = 0; i < num_drones; ++i) {
drone* pdi = new drone;
drone& di = *pdi;
file >> ignore >> di.id;
file >> ignore >> di.cx >> di.cy;
di.set_xy (di.cx, di.cy);
file >> ignore >> di.player.x >> di.vol;
file >> ignore >> di.r >> di.g >> di.b;
file >> ignore >> di.mod.active >> di.mod.am.b >> di.mod.am.db >> di.mod.am.depth >> di.mod.am.bpm >> di.mod.fm.b >> di.mod.fm.db >> di.mod.fm.depth >> di.mod.fm.bpm;
file >> di.trail.max_points >> di.handle_size;
file >> ignore >> di.V >> di.A >> di.vx >> di.vy >> di.v_mult >> di.ax >> di.ay;
file >> ignore >> di.attractor;
if (di.attractor) {
int n = di.attractor;
for (int i = 0; i < n; ++i) {
attractee ae;
file >> ae.id;
di.attractees.push_back (ae);
}
attractors.push_back (pdi);
}
file >> ignore >> di.launcher;
if (di.launcher) {
float tt, dt; file >> tt >> dt >> di.dpm;
di.launch_every.triggert = tt;
di.launch_every.startt = ui_clk () - dt;
launchers.push_back (pdi);
}
file >> ignore >> di.num_targets;
if (di.num_targets) {
file >> ignore >> di.cur_target;
vector<drone*>& targets = di.targets;
targets.clear ();
for (int i = 0; i < di.num_targets; ++i) {
int pt; file >> pt;
targets.push_back ((drone*) pt);
}
}
file >> ignore >> di.tracking;
if (di.tracking) {
int id; file >> id;
di.tracked_drone = (drone *) id;
trackers.push_back (pdi);
}
file >> ignore >> di.gravity;
if (di.gravity) gravitated.push_back (pdi);
int pt; file >> ignore >> pt;
di.target = (drone *) pt;
if (di.target) satellites.push_back (pdi);
double elapsed; file >> ignore >> elapsed;
if (elapsed >= 0) di.birth = ui_clk () - elapsed; else di.birth = -1;
file >> ignore >> di.life;
file >> ignore >> di.insert;
/*file >> ignore >> di.frozen;
if (di.frozen) di.froze_at = ui_clk ();*/
di.state = drone::RISING;
di.fdr.set (0, 1);
risers.push_back (pdi);
++rising;
drones.push_back (pdi);
}
// load the meshes
//
map<int, drone*> dmap;
file >> ignore >> num_meshes;
if (num_meshes) {
for (int m = 0; m < num_meshes; ++m) {
mesh a_mesh;
file >> ignore >> a_mesh.r >> a_mesh.g >> a_mesh.b;
int num_polys;
file >> ignore >> num_polys;
for (int i = 0; i < num_polys; ++i) {
drone* drones[4] = {0}; // 4 drones to a poly
file >> ignore;
for (int p = 0; p < 4; ++p) {
int id; file >> id;
drone* did = dmap [id];
if (did == 0) {
did = get_drone (id);
dmap[id] = did;
}
drones[p] = did;
}
a_mesh.add_poly (drones[0], drones[1], drones[2], drones[3]);
}
meshes.push_back (a_mesh);
}
}
// load drone tracked by gravity
int tid;
file >> ignore >> tid;
if (tid) dinfo.gravity.tracked_drone = get_drone (tid);
// convert attractees
for (drone_iterator i = attractors.begin (), j = attractors.end(); i != j; ++i) {
drone& di = *(*i);
for (list<attractee>::iterator iter = di.attractees.begin (), jter = di.attractees.end (); iter != jter; ++iter) {
attractee& ae = *iter;
ae.d = get_drone (ae.id);
}
}
// convert tracked drone
for (drone_iterator i = trackers.begin (), j = trackers.end(); i != j; ++i) {
drone& di = *(*i);
int id = (uintptr_t) di.tracked_drone;
di.tracked_drone = get_drone (id);
}
// convert targets
for (drone_iterator i = drones.begin (), j = drones.end (); i != j; ++i) {
drone& di = *(*i);
if (di.num_targets) for (int i = 0; i < di.num_targets; ++i) di.targets[i] = get_drone ((uintptr_t) di.targets[i]);
}
// convert satellites
for (drone_iterator i = satellites.begin (), j = satellites.end (); i != j; ++i) {
drone& di = *(*i);
di.target = get_drone ((uintptr_t) di.target);
}
update_drone_players ();
if (num_drones)
prep_modulate (MODULATE_DRONES);
else
prep_modulate (MODULATE_VOICE);
dlog << ", done. >>>" << endl;
}
}
void din::save_drones () {
drone_wave.save ("drone.crv");
string drone_file = user_data_dir + scaleinfo.name + ".drone";
ofstream file (drone_file.c_str(), ios::out);
const char spc = ' ';
if (file) {
file << "uid " << drone::UID << eol;
file << "num_drones " << num_drones << eol;
file << "master_volume " << drone_master_volume << eol;
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone& di = *(*i);
file << "id " << di.id << eol;
file << "positon " << di.cx << spc << di.cy << eol;
file << "wave_pos " << di.player.x << spc << di.vol << eol;
file << "color " << di.r << spc << di.g << spc << di.b << eol;
file << "modulation " << di.mod.active << spc << di.mod.am.b << spc << di.mod.am.db << spc << di.mod.am.depth << spc << di.mod.am.bpm << spc << di.mod.fm.b << spc << di.mod.fm.db << spc << di.mod.fm.depth << spc << di.mod.fm.bpm << spc << di.trail.max_points << spc << di.handle_size << eol;
file << "vel+accel " << di.V << spc << di.A << spc << di.vx << spc << di.vy << spc << di.v_mult << spc << di.ax << spc << di.ay << eol;
file << "attractor " << di.attractor;
if (di.attractor) { // save attractees
for (list<attractee>::iterator iter = di.attractees.begin (), jter = di.attractees.end (); iter != jter; ++iter) {
attractee& ae = *iter;
file << spc << ae.id; // only save unique id, rebuild on load
}
}
file << eol;
file << "launcher " << di.launcher;
if (di.launcher)
file << spc << di.launch_every.triggert << spc << (ui_clk()-di.launch_every.startt) << spc << di.dpm << spc << eol;
else
file << eol;
file << "launcher_targets " << di.num_targets << eol;
if (di.num_targets) {
file << "cur_target " << di.cur_target;
for (int t = 0; t < di.num_targets; ++t) {
drone* pdt = di.targets[t];
file << spc << pdt->id;
}
file << eol;
}
file << "tracking " << di.tracking;
if (di.tracking) file << spc << di.tracked_drone->id << eol; else file << eol;
file << "gravity " << di.gravity << eol;
if (di.target) {
file << "satellite_target " << di.target->id << eol;
} else file << "satellite_target 0" << eol;
if (di.birth != -1) {
double elapsed = ui_clk () - di.birth;
file << "birth " << elapsed << eol;
} else file << "birth -1" << eol;
file << "life_time " << di.life << eol;
file << "insert_time " << di.insert << eol;
//file << "frozen " << di.frozen << eol;
}
// save drone meshes
file << "num_meshes " << num_meshes << eol;
if (num_meshes) {
for (mesh_iterator m = meshes.begin (), n = meshes.end(); m != n; ++m) { // save meshes
mesh& mi = *m;
file << "color " << mi.r << spc << mi.g << spc << mi.b << endl;
file << "num_polys " << mi.num_polys << eol;
for (poly_iterator p = mi.polys.begin (), q = mi.polys.end (); p != q; ++p) { // save polys
poly& pp = *p;
file << "poly";
for (int r = 0; r < 4; ++r) file << spc << pp.drones[r]->id; // save drone id, on reload we will point to right drone
file << eol;
}
}
}
// save gravity tracking
file << "drone_tracked_by_gravity ";
if (dinfo.gravity.tracked_drone) {
file << dinfo.gravity.tracked_drone->id << endl;
} else file << '0' << endl;
dlog << "+++ saved " << num_drones << " drones in: " << drone_file << " +++" << endl;
}
}
void din::update_drone_tone () {
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone& di = *(*i);
range& r = ranges[di.range];
di.step = (1 - di.pos) * r.notes[0].step + di.pos * r.notes[1].step;
di.update_pv = drone::EMPLACE;
}
}
void din::update_drone_x (int s, int t) {
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone& di = *(*i);
if (di.mod.active == 0) {
if ((di.range >= s) && (di.range <= t)) {
range& r = ranges[di.range];
di.x = di.cx = (int)((1 - di.pos) * r.extents.left + di.pos * r.extents.right);
di.calc_handle ();
//di.update_pv = drone::INTERPOLATE;
}
}
}
}
void din::update_drone_anchors () {
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone& di = *(*i);
di.calc_handle ();
}
}
void din::update_drone_ranges () {
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone& di = *(*i);
if (di.range > last_range) {
di.range = last_range;
range& rd = ranges[di.range];
di.pos = (di.x - rd.extents.left) * 1.0f / rd.extents.width;
} else if (di.pos > 1) {
int r = find_range (di.x, di.range);
range& rr = ranges[r];
di.range = r;
di.pos = (di.x - rr.extents.left) * 1.0f / rr.extents.width;
}
//di.update_pv = drone::INTERPOLATE;
}
}
drone* din::add_drone (int wx, int wy) {
drone* new_drone = new drone (wy);
drones.push_back (new_drone);
++num_drones;
int init = 1; set_drone (*new_drone, wx, wy, init);
return new_drone;
}
void din::set_drone (drone& dd, int wx, int wy, int init, int shift, int ctrl) {
find_volume ();
if (init) {
// random color
dd.r = get_rand_01 ();
dd.g = get_rand_01 ();
dd.b = get_rand_01 ();
// create drone at position
dd.cx = wx;
dd.cy = wy;
dd.dy = wy - BOTTOM;
// install waveform, pitch and volume
dd.sol (&drone_wave);
dd.player.set_wave (&dd.sol);
// prep to rise the drones
dd.fdr.set (0, 1);
dd.set_xy (dd.cx, dd.cy);
dd.state = drone::RISING;
risers.push_back (&dd);
++rising;
} else { // editing the drone
// update drone position
if (!shift) dd.cx += delta_mousex;
if (!ctrl) dd.cy -= delta_mousey;
if (dd.mod.active == 0) dd.set_xy (dd.cx, dd.cy);
}
}
void din::delete_drone (drone& ds, float dt) {
drone* pds = &ds;
if (ds.state == drone::RISING) if (erase (risers, pds)) --rising;
if (push_back (fallers, pds)) {
++falling;
ds.state = drone::FALLING;
ds.fdr.set (1, 0, 1, dt);
}
}
void din::delete_selected_drones () {
if (selected_drones.size () == 0) pick_drone ();
for (int i = 0, j = selected_drones.size (); i < j; ++i) {
drone& ds = *selected_drones[i];
delete_drone (ds);
}
clear_selected_drones ();
}
int din::select_all_drones () {
clear_selected_drones ();
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone* pdi = *i;
drone& di = *pdi;
di.sel = 1;
selected_drones.push_back (pdi);
}
print_selected_drones ();
return 1;
}
void din::select_launched () {
vector<drone*> launchers (selected_drones);
int n = selected_drones.size ();
clear_selected_drones ();
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone* pdi = *i;
drone& di = *pdi;
for (int i = 0; i < n; ++i)
if (launchers[i] == pdi->launched_by) {
di.sel = 1;
selected_drones.push_back (pdi);
}
}
}
int din::select_launchers () {
clear_selected_drones ();
for (drone_iterator i = launchers.begin(), j = launchers.end(); i != j; ++i) {
drone* pdi = *i;
pdi->sel = 1;
selected_drones.push_back (pdi);
}
print_selected_drones ();
return 1;
}
int din::delete_all_drones () {
select_all_drones ();
delete_selected_drones ();
return 1;
}
void din::pick_drone () { // pick 1 drone under cursor
clear_selected_drones ();
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone* pdi = *i;
drone& di = *pdi;
if (inbox (di.handle, win_mousex, win_mousey)) {
di.sel = 1;
selected_drones.push_back (pdi);
break;
}
}
}
void din::clear_selected_drones () {
for (int i = 0, j = selected_drones.size(); i < j; ++i) selected_drones[i]->sel = 0;
selected_drones.clear ();
if (moving_drones) set_moving_drones (0);
}
void din::orbit_selected_drones () { // attach selected drones to attractor
int n = selected_drones.size ();
if (n > 1) {
int last = n - 1;
drone* p_att = selected_drones [last];
push_back (attractors, p_att);
drone& att = *p_att;
list<attractee>& lae = att.attractees;
for (int i = 0; i < last; ++i) { // other drones are attractees
drone* pae = selected_drones[i];
attractee ae (pae->id, pae);
list<attractee>::iterator end = lae.end (), found = find (lae.begin (), end, ae);
if (found == end) {
lae.push_back (ae); // add if not already added
++att.attractor;
}
}
} else cons << RED << "Please select at least 2 drones, drones will orbit around the last drone!" << eol;
}
void din::remove_attractee (drone* d) {
for (drone_iterator i = attractors.begin(); i != attractors.end();) { // run thru list of attractors
drone* p_att = *i;
drone& att = *p_att;
list<attractee>& lae = att.attractees;
int erased = 0;
for (list<attractee>::iterator iter = lae.begin (); iter != lae.end();) { // run thru list of attractees
attractee& ae = *iter;
if (ae.d != d)
++iter;
else { // remove attractee
lae.erase (iter);
if (--att.attractor == 0) {
i = attractors.erase (i);
erased = 1;
}
break;
}
}
if (!erased) ++i;
}
}
void din::set_drones_under_gravity () {
int n = selected_drones.size ();
if (n == 0) {
cons << RED << "Please select a drone to move under gravity!" << eol;
return;
}
for (int i = 0; i < n; ++i) {
drone* pdg = selected_drones[i];
if (pdg->y < BOTTOM) pdg->gravity = -1; else pdg->gravity = 1;
push_back (gravitated, pdg);
}
}
void din::move_drones_under_gravity () {
for (drone_iterator i = gravitated.begin(), j = gravitated.end(); i != j; ++i) { // run thru list of drones driven by gravity
drone* pdi = *i;
drone& di = *pdi; // get the ith drone
if (di.frozen == 0) {
// current position
di.xi = di.x;
di.yi = di.y;
// calculate new position along its velocity
di.set_xy (di.x + di.V * di.vx, di.y + di.V * di.vy);
// acceleration is due to gravity!
di.ax = dinfo.gravity.gx;
di.ay = di.gravity * dinfo.gravity.gy; // reverse gravity effect if drone launched below 0 volume line
// update velocity ie we accelerate
di.vx += di.ax;
di.vy += di.ay;
// bounce when reached bottom line of microtonal keyboard
if (((di.gravity == 1 && di.y <= BOTTOM) || (di.gravity == -1 && di.y >= BOTTOM)) && (di.target == 0)) {
if (di.bounces++ >= dinfo.bounces) {
delete_drone (di);
} else {
float dx = di.x - di.xi;
if (dx) { // slope is available
float dy = di.y - di.yi;
float m = dy / dx;
di.set_xy (di.xi + (BOTTOM - di.yi) / m, BOTTOM);
} else // slope is infinite
di.set_xy (di.x, BOTTOM);
float reduction = dinfo.rebound / 100.0;
di.vy = reduction * -di.vy; // reduce? and flip velocity
}
}
di.move_center ();
}
}
}
void din::set_targets () {
int n = selected_drones.size ();
if (n == 0) {
cons << RED << "Select a launcher and drones to target" << eol;
return;
}
drone* pd0 = selected_drones[0];
if (pd0->launcher == 0) make_launcher (pd0); // first drone is launcher
pd0->clear_targets ();
if (n == 1) {
pd0->targets.push_back (pd0);
pd0->num_targets = pd0->targets.size ();
cons << GREEN << "Selected drone is a launcher and also the target" << eol;
return;
}
for (int i = 1; i < n; ++i) { // make other drones in selection the targets
drone* pdi = selected_drones[i];
vector<drone*> targets = pd0->targets;
vector<drone*>::iterator te = targets.end (), f = find (targets.begin (), targets.end (), pdi);
if (f == te) pd0->targets.push_back (pdi);
}
pd0->num_targets = pd0->targets.size ();
cons << GREEN << "First drone is launcher, it targets " << pd0->num_targets << " other drones" << eol;
}
void din::remove_drone_from_targets (drone* T) {
for (drone_iterator i = satellites.begin(), j = satellites.end(); i != j;) { // remove satellites going towards T
drone* pdi = *i;
drone& di = *pdi;
if (di.target == T) {
di.target = 0;
i = satellites.erase (i);
j = satellites.end ();
} else ++i;
}
for (drone_iterator i = launchers.begin(), j = launchers.end (); i != j; ++i) { // remove target from launcher
drone* pdi = *i;
vector<drone*>& targets = pdi->targets;
vector<drone*>::iterator te = targets.end (), f = find (targets.begin (), te, T);
if (f != te) {
targets.erase (f);
pdi->num_targets = targets.size ();
clamp (0, pdi->cur_target, pdi->num_targets - 1);
}
}
}
void din::clear_targets () {
int n = 0;
for (int i = 0, j = selected_drones.size(); i < j; ++i) {
drone* pdi = selected_drones[i];
if (pdi->num_targets) {
pdi->clear_targets ();
++n;
}
}
if (n) cons << GREEN << "Cleared targets of " << n << " drones" << eol; else cons << RED << "No targets found!" << eol;
}
void din::kill_old_drones () {
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone& di = *(*i);
if ((di.birth != -1) && (di.frozen == 0)) {
double elapsed = ui_clk() - di.birth;
if (elapsed >= di.life) delete_drone (di);
}
}
}
void din::carry_satellites_to_orbit () { // satellites is a bunch of drones to be inserted into orbit around another drone
for (drone_iterator i = satellites.begin(), j = satellites.end(); i != j;) { // run thru satellites to be inserted into circular orbit
drone* pdi = *i;
drone& di = *pdi;
if (di.frozen == 0) {
drone& dt = *di.target; // the target we want the satellite to orbit
unit_vector (di.ax, di.ay, float (dt.x - di.x), float (dt.y - di.y)); // centripetal acceleration ie unit vector joining satellite & target
float pvx = -di.ay, pvy = di.ax; // velocity to insert into orbit (just perpendicular to centripetal acceleration so its centrifugal velocity)
double now = ui_clk(), delta = now - di.birth;
float alpha = delta / di.insert; // alpha is how far we are b4 we must insert satellite into orbit; 0 => at the start, 1 => orbit now!
if (alpha >= 1.0f) { // insert drone into orbit now!
list<attractee>& lae = dt.attractees;
lae.push_back (attractee (pdi->id, pdi));
push_back (attractors, di.target);
di.target = 0; // inserted into orbit, so clear
++dt.attractor;
i = satellites.erase (i); j = satellites.end (); // no longer a satellite we need to insert
} else { // continue carrying satellites into orbit
float dot = di.vx * pvx + di.vy * pvy; // dot product current velocity and insertion velocity to see if they are facing the same direction
if (dot < 0) { // no so flip insertion velocity so it faces the same direction as current velocity
pvx = -pvx;
pvy = -pvy;
di.v_mult = -1; // see attract_drones ()
} else di.v_mult = 1;
// set interpolated velocity as current satellite velocity
float ivx, ivy;
unit_vector (ivx, ivy, di.vx + alpha * (pvx - di.vx), di.vy + alpha * (pvy - di.vy)); // interpolate current velocity and insertion velocity
di.vx = ivx; di.vy = ivy;
float newx = di.x + di.V * di.vx + di.A * di.ax, newy = di.y + di.V * di.vy + di.A * di.ay; // update drone position
di.xi = di.x;
di.yi = di.y;
di.set_xy (newx, newy);
di.move_center ();
++i;
}
} else ++i;
}
}
void din::toggle_launchers () {
int n = selected_drones.size ();
if (n == 0) {
cons << RED << "Please select a drone!" << eol;
return;
}
double startt = ui_clk();
for (int i = 0; i < n; ++i) {
drone* pdi = selected_drones[i];
drone& di = *pdi;
di.launcher = !di.launcher;
if (di.launcher) {
di.launch_every.startt = startt - di.launch_every.triggert;
launchers.push_back (pdi);
} else erase (launchers, pdi);
}
}
void din::make_launcher (drone* pl) {
double startt = ui_clk();
pl->launcher = 1;
pl->launch_every.startt = startt - pl->launch_every.triggert;
launchers.push_back (pl);
}
void din::make_launchers () {
int j = selected_drones.size ();
if (j == 0) {
cons << RED << "Please select a drone!" << eol;
return;
}
int nl = 0;
for (int i = 0; i < j; ++i) {
drone* pdi = selected_drones[i];
if (pdi->launcher == 0) {
make_launcher (pdi);
++nl;
}
}
if (nl) cons << GREEN << "Made " << nl << " launchers" << eol; else cons << RED << "All selected drones are launchers!" << eol;
}
void din::destroy_launchers () {
int j = selected_drones.size ();
if (j == 0) {
cons << RED << "Please select a drone!" << eol;
return;
}
int nl = 0;
for (int i = 0; i < j; ++i) {
drone* pdi = selected_drones[i];
drone& di = *pdi;
if (di.launcher) {
di.launcher = 0;
erase (launchers, pdi);
if (di.tracking) {
di.tracking = 0;
di.tracked_drone = 0;
erase (trackers, pdi);
}
++nl;
}
}
if (nl) cons << GREEN << "Stopped launching from " << nl << " drones" << eol; else cons << RED << "No drone launchers found!" << eol;
}
void din::launch_drones () {
// launch drones from drone launchers
//
for (drone_iterator i = launchers.begin(); i != launchers.end(); ++i) { // run thru the launchers
drone* pdi = *i;
drone& di = *pdi;
if (di.frozen == 0 && di.launch_every (ui_clk())) { // time has come to launch a drone
drone* p_new_drone = add_drone (di.x, di.y); // make the drone
drone& new_drone = *p_new_drone;
if (new_drone.y < BOTTOM) new_drone.gravity = -1; else new_drone.gravity = 1; // reverse gravity vector if launched below microtonal keyboard
new_drone.V = di.V;
new_drone.vx = di.vx;
new_drone.vy = di.vy;
new_drone.A = di.A;
new_drone.ax = di.ax;
new_drone.ay = di.ay;
new_drone.handle_size = di.handle_size;
new_drone.trail.max_points = di.trail.max_points;
new_drone.birth = ui_clk();
new_drone.life = di.life;
new_drone.launched_by = pdi;
int num_targets = di.num_targets;
if (di.sel && auto_select_launched) {
new_drone.sel = 1;
selected_drones.push_back (p_new_drone);
}
if (num_targets) { // launch a satellite
new_drone.insert = di.insert;
int& cur_target = di.cur_target;
new_drone.target = di.targets [cur_target];
if (++cur_target >= num_targets) cur_target = 0;
satellites.push_back (p_new_drone);
} else gravitated.push_back (p_new_drone); // add to list of drones driven by gravity
}
}
}
void din::attract_drones () {
// attract drones that orbit other drones
//
for (drone_iterator i = attractors.begin(), j = attractors.end(); i != j; ++i) {
drone* pda = *i;
drone& da = *pda;
list<attractee>& lae = da.attractees;
for (list<attractee>::iterator iter = lae.begin (), jter = lae.end(); iter != jter; ++iter) { // run thru list of attractees
attractee& ae = *iter;
drone& de = *ae.d;
unit_vector (de.ax, de.ay, (float)(da.x - de.x), (float)(da.y - de.y)); // centripetal acceleration
de.vx = -de.ay; de.vy = de.ax; // centrifugal velocity is just perpendacular to centripetal acceleration
de.vx *= de.v_mult; de.vy *= de.v_mult; // flip if necessary - see move_satellites ()
if (de.frozen == 0) {
// calculate position of the drones
de.xi = de.x;
de.yi = de.y;
de.x = de.xi + de.V * de.vx + de.A * de.ax;
de.y = de.yi + de.V * de.vy + de.A * de.ay;
}
}
}
// now update all drone positions
for (drone_iterator i = attractors.begin(), j = attractors.end(); i != j; ++i) {
drone* pda = *i;
drone& da = *pda;
list<attractee>& lae = da.attractees;
for (list<attractee>::iterator iter = lae.begin (), jter = lae.end(); iter != jter; ++iter) {
attractee& ae = *iter;
drone& de = *ae.d;
if (de.frozen == 0) {
// move drone centre so drones can modulate while attraction takes place
de.move_center ();
de.set_xy (de.x, de.y);
}
}
}
}
void din::add_drone_to_selection (drone* pd) {
pd->sel = 1;
push_back (selected_drones, pd);
}
void din::remove_drone_from_selection (drone* pd) {
pd->sel = 0;
if (erase (selected_drones, pd)) print_selected_drones ();
}
void din::update_drone_players () {
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone& di = *(*i);
di.sol (&drone_wave);
di.player.set_wave (&di.sol);
}
}
void din::draw_drones () {
glEnable (GL_BLEND);
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
// draw drone mesh
if (num_meshes) {
for (mesh_iterator i = meshes.begin (), j = meshes.end(); i != j; ++i) (*i).draw ();
}
// draw drone trails
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone& di = *(*i);
if (di.range >= visl && di.range <= visr) {
glColor4f (di.r, di.g, di.b, di.fdr.amount);
di.trail.draw ();
}
}
// draw drone handles
int dhp [12] = {0};
glVertexPointer (2, GL_INT, 0, dhp);
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone& di = *(*i);
if (di.range >= visl && di.range <= visr) {
glColor4f (di.r, di.g, di.b, di.fdr.amount);
glRecti (di.handle.left, di.handle.bottom, di.handle.right, di.handle.top);
if (di.sel) glColor4f (0, 1, 0, di.fdr.amount); else glColor4f (1, 1, 1, di.fdr.amount);
dhp[0]=di.handle.left; dhp[1] = di.handle.bottom; dhp[2]=di.handle.right; dhp[3]=di.handle.bottom;
dhp[4]=di.handle.right; dhp[5]=di.handle.top; dhp[6]=di.handle.left; dhp[7]=di.handle.top;
glDrawArrays (GL_LINE_LOOP, 0, 4);
if (di.attractor) { // mark as attractor
dhp[0]=di.handle.midx; dhp[1] = di.handle.top; dhp[2]=di.handle.midx; dhp[3]=di.handle.bottom;
dhp[4]=di.handle.left; dhp[5]=di.handle.midy; dhp[6]=di.handle.right; dhp[7]=di.handle.midy;
glDrawArrays (GL_LINES, 0, 4);
}
if (di.launcher) {
dhp[0]=di.handle.left; dhp[1] = di.handle.top; dhp[2]=di.handle.right; dhp[3]=di.handle.bottom;
dhp[4]=di.handle.left; dhp[5]=di.handle.bottom; dhp[6]=di.handle.right; dhp[7]=di.handle.top;
glDrawArrays (GL_LINES, 0, 4);
}
}
}
if (dinfo.anchor) { // draw drone anchors
if (n_dap < num_drones) {
if (dap) delete[] dap;
dap = new int [4 * num_drones];
n_dap = num_drones;
}
glVertexPointer (2, GL_INT, 0, dap);
int ai = 0, ad = 0;
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone& di = *(*i);
if (di.range >= visl && di.range <= visr) {
dap[ai++] = di.x; dap[ai++] = di.y; dap[ai++] = di.x; dap[ai++] = BOTTOM;
++ad;
}
}
glColor3f (0.25, 0.25, 0.25);
glDrawArrays (GL_LINES, 0, ad << 1);
}
// draw velocity and acceleration vectors
if (num_drones && (dinfo.vel || dinfo.accel)) {
static const float arrow_u = 0.4, arrow_v = 0.2;
static const int v_size = 5, a_size = 10 * v_size;
int nn_dvap = 12 * num_drones;
if (n_dvap < nn_dvap) {
if (dvap) delete[] dvap;
dvap = new int [nn_dvap];
n_dvap = nn_dvap;
}
glVertexPointer (2, GL_INT, 0, dvap);
int v = 0, nv = 0;
if (dinfo.vel) {
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone& di = *(*i);
if (di.range >= visl && di.range <= visr) {
int vl = di.V * v_size, vdx = vl * di.vx + 0.5f, vdy = vl * di.vy + 0.5f, pvdx = -vdy, pvdy = vdx;
make_arrow (dvap, v, di.x, di.y, vdx, vdy, pvdx, pvdy, arrow_u, arrow_v);
di.xv = di.x + vdx; di.yv = di.y + vdy;
v += 12;
++nv;
}
}
if (nv) {
glColor4f (0.5, 1, 0.5, 1);
glDrawArrays (GL_LINES, 0, 6 * nv);
}
}
if (dinfo.accel) {
int a = 0, na = 0;
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone& di = *(*i);
if (di.range >= visl && di.range <= visr) {
int al = di.A * a_size, adx = al * di.ax, ady = al * di.ay, padx = -ady, pady = adx;
make_arrow (dvap, a, di.x, di.y, adx, ady, padx, pady, arrow_u, arrow_v);
di.xa = di.x + adx; di.ya = di.y + ady;
a += 12;
++na;
}
}
if (na) {
glColor4f (1, 0.5, 0.5, 1);
glDrawArrays (GL_LINES, 0, 6 * na);
}
}
}
glDisable (GL_BLEND);
/*glPointSize (10);
glBegin (GL_POINTS);
glVertex2f (cenx, ceny);
glEnd ();
glPointSize (1);*/
}
void din::update_drone_master_volume (float d) {
if (num_drones == 0) return;
float nd = d / num_drones;
drone_master_volume += nd;
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone& di = *(*i);
di.update_pv = drone::EMPLACE;
}
cons.rollup (1);
uis.main_menu.set_drone_master_volume ();
cons << "Drone master volume = " << drone_master_volume << eol;
}
void din::update_drone_solvers (multi_curve& crv) {
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone& di = *(*i);
di.sol.update ();
if (crv.num_vertices) di.player.set_mix (crv);
}
}
string din::get_selected_drones () {
stringstream ss;
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone& di = *(*i);
if (di.sel) ss << di.id << ' ';
}
return ss.str();
}
void din::set_drone_volume (int i, float v) {
drone* pd = get_drone (i);
if (pd) {
pd->xi = pd->x; pd->yi = pd->y;
int x = pd->x, y = (int) (BOTTOM + v * HEIGHT + 0.5f);
pd->set_xy (x, y);
pd->move_center ();
}
}
void din::calc_win_mouse () {
if (uis.main_menu.show == 0) {
delta_mousex = mousex - prev_mousex;
delta_mousey = mousey - prev_mousey;
prev_win_mousex = win_mousex;
prev_win_mousey = win_mousey;
win_mousex += delta_mousex;
win_mousey -= delta_mousey;
tonex = win_mousex;
toney = win_mousey;
prev_mousex = mousex;
prev_mousey = mousey;
}
}
int din::is_drone_hit (drone& di, const box<int>& rgn) {
int x [] = {di.handle.midx, di.handle.left, di.handle.right};
int y [] = {di.handle.midy, di.handle.bottom, di.handle.top};
for (int i = 0; i < 3; ++i)
for (int j = 0; j < 3; ++j)
if (inbox (rgn, x[i], y[j])) return 1;
return 0;
}
void din::calc_selector_range (const box<int>& rgn, int& left, int& right) {
int xl = rgn.left, xr = rgn.right;
left = right = 0;
for (int i = 0; i < num_ranges; ++i) {
range& ri = ranges[i];
if (xl >= ri.extents.left) left = max (0, i - 1);
if (xr >= ri.extents.right) right = min (last_range, i + 1);
}
}
void din::find_selected_drones (const box<int>& rgn) {
// select drones that lie inside selected region
// supports modifiers
int sell, selr; calc_selector_range (rgn, sell, selr);
int shift = shift_down ();
int ctrl = ctrl_down ();
if (shift || ctrl); else clear_selected_drones ();
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone* pdi = *i;
drone& di = *pdi;
if ((di.state > drone::DEAD) && (di.range >= sell) && (di.range <= selr) && is_drone_hit (di, rgn)) {
if (ctrl) {
if (di.sel)
remove_drone_from_selection (pdi);
else
add_drone_to_selection (pdi);
} else
add_drone_to_selection (pdi);
}
}
print_selected_drones ();
}
void din::invert_selected_drones () {
selected_drones.clear ();
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone* pdi = *i;
drone& di = *pdi;
if (di.sel) di.sel = 0; else {
di.sel = 1;
selected_drones.push_back (pdi);
}
}
print_selected_drones ();
}
void din::print_selected_drones () {
int j = selected_drones.size ();
if (j) {
cons << GREEN;
prep_modulate (MODULATE_DRONES);
update_xform_params = 1;
update_scale_vectors = 1;
uis.main_menu.after_drone_selection ();
} else {
cons << YELLOW;
if (moving_drones) set_moving_drones (0);
}
cons << "Selected " << j << " drones" << eol;
}
int din::handle_input () {
static const double reptf = 1./7, repts = 1./64., r1_by_ips = 1./IPS;
static const double first_repeat_time = 0.33, other_repeat_time = 0.05;
static double start_time;
static double repeat_time = first_repeat_time;
static int lmb_clicked = 0;
// movement
if (keypressedd (SDLK_a, dinfo.scroll.rept, dinfo.scroll.rept)) scroll (-dinfo.scroll.dx, 0); else
if (keypressedd (SDLK_d, dinfo.scroll.rept, dinfo.scroll.rept)) scroll (+dinfo.scroll.dx, 0); else
if (keypressedd (SDLK_w, dinfo.scroll.rept, dinfo.scroll.rept)) scroll (0, +dinfo.scroll.dy); else
if (keypressedd (SDLK_s, dinfo.scroll.rept, dinfo.scroll.rept)) scroll (0, -dinfo.scroll.dy);
check_range_resized (); // need to do b4 selector
if (lmb) {
if (lmb_clicked == 0) {
if (adding_drones) add_drone (win_mousex, win_mousey);
lmb_clicked = 1;
start_time = ui_clk();
}
// for spraying drones when adding them
double delta_time = ui_clk() - start_time;
if (delta_time >= repeat_time) { // click repeat
lmb_clicked = 0;
repeat_time = other_repeat_time;
}
} else {
if (lmb_clicked) {
if (adding_drones) mkb_selector.abort ();
if (moving_drones) {
set_moving_drones (0); // finish moving drones
mkb_selector.abort ();
}
else if (phrasor0.state == phrasor::recording) finish_phrase_recording ();
}
lmb_clicked = 0;
repeat_time = first_repeat_time;
}
if (phrasor0.state == phrasor::recording) { // record mouse pos for playback l8r
static point<int> pt;
pt.x = win_mousex; pt.y = win_mousey;
phrasor0.add (pt);
++phrasor0.size;
}
// octave shift
if (keypressed (SDLK_z)) modulate_down ();
else if (keypressed (SDLK_x)) modulate_up ();
else if (keypressed (SDLK_e)) { // move selected drones
if (moving_drones) set_moving_drones (0);
else if (uis.main_menu.show == 0) start_moving_drones ();
}
else if (moving_drones) {
int num_selected_drones = selected_drones.size ();
if (prev_win_mousex != win_mousex || prev_win_mousey != win_mousey) {
for (int i = 0; i < num_selected_drones; ++i) {
drone& di = *selected_drones[i];
//if (di.frozen == 0) {
int not_init = 0;
set_drone (di, win_mousex, win_mousey, not_init, shift_down (), ctrl_down ());
di.update_pv = drone::EMPLACE;
//}
}
}
return 1;
}
else if (keypressed (SDLK_b)) uis.cb_gater.toggle ();
else if (keypressed (SDLK_f)) do_phrase_recording ();
else if (keypressed (SDLK_v)) { // phrase play/pause
if (phrasor0.state == phrasor::playing) {
if (uis.main_menu.show == 0) {
phrasor0.state = phrasor::paused;
find_current_range ();
cons << YELLOW << "phrasor has PAUSED." << eol;
} else cons << RED << "Close menu!" << eol;
} else {
phrasor0.validate ();
phrasor0.play ();
if (phrasor0.state == phrasor::playing) cons << GREEN << "Phrasor is PLAYING" << eol;
}
}
else if (keypressed (SDLK_g)) { // phrase clear
clear_all_phrases ();
}
// drones
//
else if (keypressedd (SDLK_q)) add_drone (win_mousex, win_mousey); // add drone
else if (keypressedd (SDLK_c)) {
if (shift_down()) set_drones_under_gravity (); else delete_selected_drones ();
}
else if (keypressedd (SDLK_LEFTBRACKET, reptf, repts)) {
if (shift_down()) rotate_drone_vel ((float) uis.main_menu.sp_rotate_drone_vel.f_delta); // rotate drone velocity
else change_drone_vel (-1 * (float)uis.main_menu.sp_change_drone_vel.f_delta); // decrease drone velocity
}
else if (keypressedd (SDLK_RIGHTBRACKET, reptf, repts)) {
if (shift_down()) rotate_drone_vel (-(float) uis.main_menu.sp_rotate_drone_vel.f_delta); else
if (ctrl_down ()) toggle_this (dinfo.vel, uis.main_menu.cb_show_vel); // toggle velocity vector display
else
change_drone_vel (+1 * (float)uis.main_menu.sp_change_drone_vel.f_delta);
}
else if (keypressed (SDLK_l)) select_all_drones ();
else if (keypressed (SDLK_i)) {
if (shift_down()) {
show_pitch_volume = !show_pitch_volume; // label mouse cursor, notes, pitches
dont_call_listener (uis.cb_pitch_volume_info, show_pitch_volume);
} else invert_selected_drones ();
}
else if (keypressed (SDLK_j)) toggle_freeze_drones ();
else if (keypressed (SDLK_k)) {
drone::SNAP_TO_NOTES = !drone::SNAP_TO_NOTES;
dont_call_listener (uis.main_menu.cb_snap_drones, drone::SNAP_TO_NOTES);
}
else if (keypressedd (SDLK_o, reptf, repts)) change_drone_accel (-1 * (float)uis.main_menu.sp_change_drone_accel.f_delta);
else if (keypressedd (SDLK_p, reptf, repts)) {
if (ctrl_down())
toggle_this (dinfo.accel, uis.main_menu.cb_show_accel);
else
change_drone_accel (+1 * (float)uis.main_menu.sp_change_drone_accel.f_delta);
}
else if (keypressed (SDLK_h)) {
if (shift_down()) {
auto_select_launched = !auto_select_launched;
uis.main_menu.cb_select_launched.set_state (auto_select_launched);
if (auto_select_launched)
cons << GREEN << "Will auto select launched drones" << eol;
else
cons << RED << "Will not auto select launched drones" << eol;
} else toggle_launchers ();
}
else if (keypressedd (SDLK_n)) change_drones_per_min (-(int)uis.main_menu.sp_drones_per_min.f_delta);
else if (keypressedd (SDLK_m)) change_drones_per_min (+(int)uis.main_menu.sp_drones_per_min.f_delta);
else if (keypressed (SDLK_F3)) orbit_selected_drones ();
else if (keypressed (SDLK_SEMICOLON)) select_attractors ();
else if (keypressed (SDLK_QUOTE)) select_attractees ();
else if (keypressedd (SDLK_COMMA, reptf, repts)) update_drone_master_volume (-DELTA_DRONE_MASTER_VOLUME);
else if (keypressedd (SDLK_PERIOD, reptf, repts)) update_drone_master_volume (DELTA_DRONE_MASTER_VOLUME);
else if (keypressedd (SDLK_KP1, r1_by_ips, r1_by_ips)) rotate_selected_drones (PI_BY_180);
else if (keypressedd (SDLK_KP2, r1_by_ips, r1_by_ips)) rotate_selected_drones (-PI_BY_180);
else if (keypressedd (SDLK_KP4, r1_by_ips, r1_by_ips)) scale_selected_drones (-0.01);
else if (keypressedd (SDLK_KP5, r1_by_ips, r1_by_ips)) scale_selected_drones (+0.01);
else if (keypressed (SDLK_SLASH)) mute_drones ();
else if (keypressed (SDLK_F4)) switch_modulation ();
else if (keypressed (SDLK_BACKSLASH)) set_key_to_pitch_at_cursor ();
else if (keypressed (SDLK_SPACE)) uis.cb_voice.toggle (); // toggle lead voice
else if (keypressed (SDLK_F1)) helptext();
/*else if (keypressedd (SDLK_UP)) change_drone_lifetime (-(float)uis.main_menu.sp_drone_lifetime.f_delta);
else if (keypressedd (SDLK_DOWN)) change_drone_lifetime (+(float)uis.main_menu.sp_drone_lifetime.f_delta);
else if (keypressedd (SDLK_LEFT)) change_orbit_insertion_time (+(float)uis.main_menu.sp_orbit_insertion_time.f_delta);
else if (keypressedd (SDLK_RIGHT)) change_orbit_insertion_time (-(float)uis.main_menu.sp_orbit_insertion_time.f_delta);*/
// bpms
if (keypressedd (SDLK_F5)) { // decrease gater bpm upto limit
if (shift_down ())
lower_delta (gater_delta.bpm, -1, "delta_gater_bpm = ");
else if (ctrl_down()) {
gatr.min_bpm = gatr.bpm;
cons << YELLOW << "set minimum gater bpm to " << gatr.bpm << eol;
}
else
change_bpm (gatr, -gater_delta.bpm); //-(float)uis.main_menu.sp_gater_bpm.f_delta);
} else if (keypressedd (SDLK_F6)) { // increase gater bpm
if (shift_down())
raise_delta (gater_delta.bpm, +1, "delta_gater_bpm = ");
else if (ctrl_down()) {
gatr.min_bpm = 0;
cons << YELLOW << "set minimum gater bpm to " << gatr.min_bpm << eol;
}
else
change_bpm (gatr, gater_delta.bpm); //uis.main_menu.sp_gater_bpm.f_delta);
} else if (keypressedd (SDLK_F7)) { // decrease fm bpm
if (shift_down())
lower_delta (fm_delta.bpm, -1, "delta_fm_bpm = ");
else if (ctrl_down()) { // no decrease below this
fm.min_bpm = fm.bpm;
drone_modulation::fm_crv.min_bpm = drone_modulation::fm_crv.bpm;
cons << YELLOW << "set minimum FM bpm to " << fm.bpm << "[voice], " << drone_modulation::fm_crv.bpm << " [drones]" << eol ;
}
else
change__bpm (drone_modulation::FM, fm, -fm_delta.bpm); //-(float)uis.main_menu.sp_fm_bpm.f_delta);
} else if (keypressedd (SDLK_F8)) { // increase fm bpm
if (shift_down())
raise_delta (fm_delta.bpm, +1, "delta_fm_bpm = ");
else if (ctrl_down()) {
fm.min_bpm = 0;
drone_modulation::fm_crv.min_bpm = 0;
cons << YELLOW << "set minimum FM bpm to " << fm.min_bpm << "[voice], " << drone_modulation::fm_crv.min_bpm << " [drones]" << eol;
}
else
change__bpm (drone_modulation::FM, fm, fm_delta.bpm); //uis.main_menu.sp_fm_bpm.f_delta);
} else if (keypressedd (SDLK_F9)) { // decrease am bpm
if (shift_down())
lower_delta (am_delta.bpm, -1, "delta_am_bpm = ");
else if (ctrl_down()) {
am.min_bpm = am.bpm;
drone_modulation::am_crv.min_bpm = drone_modulation::am_crv.bpm;
cons << YELLOW << "set minimum AM bpm to " << am.bpm << "[voice], " << drone_modulation::am_crv.bpm << " [drones]" << eol;
}
else
change__bpm (drone_modulation::AM, am, -am_delta.bpm); //-(float)uis.main_menu.sp_am_bpm.f_delta);
} else if (keypressedd (SDLK_F10)) { // increase am bpm
if (shift_down())
raise_delta (am_delta.bpm, 1, "delta_am_bpm = ");
else if (ctrl_down()) {
am.min_bpm = 0;
drone_modulation::am_crv.min_bpm = 0;
cons << YELLOW << "set minimum AM bpm to " << am.min_bpm << "[voice], " << drone_modulation::am_crv.min_bpm << " [drones]" << eol;
}
else
change__bpm (drone_modulation::AM, am, am_delta.bpm); //uis.main_menu.sp_am_bpm.f_delta);
} else if (keypressedd (SDLK_F11)) { // decrease octave shift bpm
if (shift_down())
lower_delta (os_delta.bpm, -1, "delta_octave_shift_bpm = ");
else if (ctrl_down()) {
octave_shift.min_bpm = octave_shift.bpm;
cons << YELLOW << "set minimum octave_shift bpm to " << octave_shift.bpm << eol;
}
else
change_bpm (octave_shift, -os_delta.bpm); //-(float)uis.main_menu.sp_octave_shift_bpm.f_delta);
} else if (keypressedd (SDLK_F12)) { // increase octave shift bpm
if (shift_down())
raise_delta (os_delta.bpm, +1, "delta_octave_shift_bpm = ");
else if (ctrl_down()) {
octave_shift.min_bpm = 0;
cons << YELLOW << "set minimum octave_shift bpm to " << octave_shift.min_bpm << eol;
}
else
change_bpm (octave_shift, os_delta.bpm); //uis.main_menu.sp_octave_shift_bpm.f_delta);
}
// depths
else if (keypressedd (SDLK_r)) { // decrease am depth
if (shift_down())
lower_delta (p_am_delta->depth, -float(uis.main_menu.sp_am_depth.f_delta), "delta_am_depth = ", 0.0f);
else
change__depth (drone_modulation::AM, -dam_delta.depth, 0, -am_delta.depth);
} else if (keypressedd (SDLK_t)) { // increase am depth
if (shift_down())
raise_delta (p_am_delta->depth, float(uis.main_menu.sp_am_depth.f_delta), "delta_am_depth = ");
else
change__depth (drone_modulation::AM, dam_delta.depth, 0, am_delta.depth);
} else if (keypressedd (SDLK_y)) { // decrease fm depth
if (shift_down())
lower_delta (fm_delta.depth, -float (uis.main_menu.sp_fm_depth.f_delta), "delta_fm_depth = ");
else
change__depth (drone_modulation::FM, -fm_delta.depth, 1, -fm_delta.depth);
} else if (keypressedd (SDLK_u)) { // increase fm depth
if (shift_down())
raise_delta (fm_delta.depth, float (uis.main_menu.sp_fm_depth.f_delta), "delta_fm_depth = ");
else
change__depth (drone_modulation::FM, fm_delta.depth, 1, fm_delta.depth);
}
else if (keypressedd (SDLK_MINUS)) {
change_drone_trail_points (-1);
} else if (keypressedd (SDLK_EQUALS)) {
change_drone_trail_points (+1);
} else if (keypressedd (SDLK_9)) {
change_drone_handle_size (-1);
} else if (keypressedd (SDLK_0)) {
change_drone_handle_size (+1);
}
return 1;
}
void din::change_drone_trail_points (int delta) {
int n = selected_drones.size ();
if (n) {
for (int i = 0, j = selected_drones.size (); i < j; ++i) {
drone& ds = *selected_drones[i];
ds.trail.change_size (delta);
cons << "Drone: " << i << ", trail size = " << ds.trail.max_points << eol;
}
} else cons << RED << "Please select a drone!" << eol;
}
void din::change_drone_handle_size (int delta) {
int n = selected_drones.size ();
if (n) {
for (int i = 0, j = selected_drones.size (); i < j; ++i) {
drone& ds = *selected_drones[i];
ds.handle_size += delta;
if (ds.handle_size < 0) ds.handle_size = 0; else cons << "Drone " << i << ", handle size = " << ds.handle_size << eol;
}
update_drone_anchors ();
} else cons << RED << "Please select a drone!" << eol;
}
void din::change_drone_lifetime (float d) {
int n = selected_drones.size ();
if (n == 0) {
cons << RED << "Please select a drone!" << eol;
return;
}
for (int i = 0; i < n; ++i) {
drone& ds = *selected_drones[i];
if ((ds.birth == -1) && !ds.launcher) ds.birth = ui_clk();
ds.life += d;
if (ds.life < 0) ds.life = 0;
cons << "Drone: " << i << ", lifetime = " << ds.life << " secs" << eol;
}
}
void din::change_orbit_insertion_time (float d) {
int n = selected_drones.size ();
if (n == 0) {
cons << RED << "Please select a drone!" << eol;
return;
}
for (int i = 0; i < n; ++i) {
drone& ds = *selected_drones[i];
if (ds.launcher) {
ds.insert += d;
if (ds.insert < 0) ds.insert = 0;
cons << "Drone: " << i << ", orbit insertion time = " << ds.insert << " secs" << eol;
}
}
}
void din::scroll (int dx, int dy, int warp_mouse) {
mousex -= dx;
prev_mousex -= dx;
mousey += dy;
prev_mousey += dy;
win (win.left + dx, win.bottom + dy, win.right + dx, win.top + dy);
find_visible_ranges (dx);
if (warp_mouse) {
if ((mousex > 0 && mousex < view.width) && (mousey > 0 && mousey < view.height)) SDL_WarpMouse (mousex, mousey);
}
}
void din::find_current_range () {
// find the range where mouse is found
win_mousex = win.left + mousex;
win_mousey = win.bottom + mouseyy;
if (win_mousex <= ranges[0].extents.left) current_range = 0; else
if (win_mousex >= ranges[last_range].extents.right) current_range = last_range; else
for (int i = 0; i < num_ranges; ++i) {
range& curr = ranges[i];
box<int>& ext = curr.extents;
if ( (win_mousex >= ext.left) && (win_mousex <= ext.right)) {
current_range = i;
break;
}
}
find_visible_ranges ();
}
void din::find_visible_ranges (int dir) { // bcos we only draw visible ranges
if (dir > 0) {
while ((visr < last_range) && (ranges[visr].extents.right < win.right)) ++visr;
while ((visl < last_range) && (ranges[visl].extents.right < win.left)) ++visl;
} else if (dir < 0) {
while ((visl > 0) && (ranges[visl].extents.left > win.left)) --visl;
while ((visr > 0) && (ranges[visr].extents.left > win.right)) --visr;
} else {
visl = current_range;
visr = current_range;
while ( (visl > 0) && (win.left < ranges[visl].extents.left) ) --visl;
while ( (visr < last_range) && (ranges[visr].extents.right < win.right) ) ++visr;
}
}
int din::find_range (int x, int r) {
while (1) {
range& curr = ranges [r];
int deltax = x - curr.extents.left;
if (deltax > curr.extents.width) {
if (++r < num_ranges); else {
r = last_range;
break; // drone in last range
}
}
else if (deltax < 0) {
if (--r < 0) {
r = 0; // drone in first range
break;
}
}
else
break; // drone in current range
}
return r;
}
int din::find_tone_and_volume () {
find_volume ();
// locate current tone
range* curr = &ranges [current_range];
int deltax = tonex - curr->extents.left;
if (deltax >= curr->extents.width) { // tone in range to the right
++current_range;
if (current_range == num_ranges) { // snap to last range
current_range = last_range;
curr = lastr;
} else {
curr = &ranges [current_range];
}
} else if (deltax < 0) { // tone in range to the left
--current_range;
if (current_range < 0) { // snap to first range
curr = firstr;
current_range = 0;
} else {
curr = &ranges [current_range];
}
}
// located tone so find frequency
//
deltax = tonex - curr->extents.left;
delta = deltax * curr->extents.width_1;
step = curr->notes[0].step + delta * curr->delta_step; // step determines frequency see note.h
// octave position of tone among all octaves
octave_position = curr->notes[0].octave_position + delta * curr->delta_octave_position;
if (show_pitch_volume) { // display frequency & volume at mouse cursor
stringstream ss;
ss.clear (); ss << (step * SAMPLE_RATE) << " / " << VOLUME; pitch_volume_info = ss.str();
}
static const int if_uniq = 1;
if (dv < 0) { // below keyboard, silence
wavplay.set_interpolated_pitch_volume (step, 0, if_uniq);
am_vol = 0;
} else {
extern float VOICE_VOLUME;
float fdr_vol = uis.fdr_voice.amount * VOLUME;
wavplay.set_interpolated_pitch_volume (step, fdr_vol * VOICE_VOLUME, if_uniq);
am_vol = fdr_vol * am_depth;
}
Tcl_UpdateLinkedVar (interpreter.interp, "volume"); // VOLUME is accessible in Tcl interpreter as variable volume
return 1;
}
void din::draw () {
glMatrixMode (GL_PROJECTION);
glLoadIdentity ();
glOrtho (win.left, win.right, win.bottom, win.top, -1, 1);
glMatrixMode (GL_MODELVIEW);
glLoadIdentity ();
extern int TURN_OFF_UI;
if (TURN_OFF_UI == 0) {
// label visible ranges
for (int i = visl; i < visr; ++i) ranges[i].draw_labels (range::LEFT, show_pitch_volume);
ranges[visr].draw_labels (range::BOTH, show_pitch_volume);
// mark range bottom & top boundary
int rl = ranges[visl].extents.left, rr = ranges[visr].extents.right;
float tr = 1; glColor3f (tr, tr, tr);
glVertexPointer (2, GL_INT, 0, gl_pts);
gl_pts[0]=rl; gl_pts[1]=BOTTOM;
gl_pts[2]=rr; gl_pts[3]=BOTTOM;
gl_pts[4]=rl; gl_pts[5]=TOP;
gl_pts[6]=rr; gl_pts[7]=TOP;
glDrawArrays (GL_LINES, 0, 4);
// mark current range?
if (mark_current_range && (current_range >= visl && current_range <= visr)) {
range& cr = ranges[current_range];
box<int>& cre = cr.extents;
glLineWidth (3);
glColor3f (0, 1, 0.5);
gl_pts[0]=cre.left; gl_pts[1]=cre.bottom;
gl_pts[2]=cre.right; gl_pts[3]=cre.bottom;
gl_pts[4]=cre.right; gl_pts[5]=cre.top;
gl_pts[6]=cre.left; gl_pts[7]=cre.top;
glDrawArrays (GL_LINE_LOOP, 0, 4);
glLineWidth (1);
}
// phrasor markers
phrasor0.draw ();
// draw cursor info
int cursorx = tonex + 3, cursory = toney, lh = get_line_height ();
if (show_pitch_volume) {
glColor3f (1, 0.25f, 0.15f);
draw_string (pitch_volume_info, cursorx, cursory, 0);
cursory -= lh;
}
// draw guide for positioning drones
if (dinfo.voice == 0) {
glColor3f (0.25, 0.25, 0.25);
gl_pts[0]=tonex;gl_pts[1]=toney;
gl_pts[2]=tonex;gl_pts[3]=BOTTOM;
glVertexPointer (2, GL_INT, 0, gl_pts);
glDrawArrays (GL_LINES, 0, 2);
}
mkb_selector.draw (rgn);
}
draw_drones (); // draw drones
}
void din::enter () {
if (phrasor0.state != phrasor::playing) {
ui::enter ();
find_current_range ();
}
}
void din::change_depth (int i, float d) {
cons.rollup(1);
if (i == 1) {
fm_depth += d;
hz2step (fm_depth, fm_step);
cons << YELLOW << "Voice FM depth = " << fm_depth << eol;
uis.main_menu.sp_fm_depth.set_value (fm_depth);
} else {
am_depth += d;
cons << YELLOW << "Voice AM depth = " << am_depth << eol;
uis.main_menu.sp_am_depth.set_value (am_depth);
}
}
void din::change_bpm (beat2value& which, float amt) {
cons.rollup (1);
float bpm = which.get_bpm () + amt;
bpm = which.set_bpm (bpm);
cons << YELLOW << which.name << " bpm: " << bpm << eol;
uis.main_menu.update_bpm (which.name, bpm);
}
int din::calc_am_fm_gater () {
int ret = 0;
memcpy (aout.bufL, wavplay.pvol, aout.samples_channel_size);
multiply (aout.bufL, aout.samples_per_channel, am_depth);
ret += am.modulate_and_mix (aout.ams, aout.mix, aout.mixa, aout.samples_per_channel, aout.bufL);
ret += fm.modulate_and_mix (aout.fms, aout.mix, aout.mixa, aout.samples_per_channel, fm_step);
ret += gatr.gen_and_mix (aout.gatr, aout.mix, aout.mixa, aout.samples_per_channel);
return ret;
}
void din::bg () { // always runs even when din board is not visible
if (phrasor0.state == phrasor::playing) {
phrasor0.get (tonex, toney);
phrasor0.next ();
}
}
void din::modulate_drones () {
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone& di = *(*i);
drone_modulation& dm = di.mod;
if (di.frozen == 0) dm.calc ();
if (dm.active) {
int x = di.cx + dm.fm.result, y = di.cy + dm.am.result;
di.set_xy (x, y);
}
}
}
int din::render_audio (float* out0, float* out1) {
int ret = 0;
ret = calc_am_fm_gater (); // compute voice AM & FM & gater over bpm
// render voice
find_tone_and_volume ();
float *lout = out0, *rout = out1;
wavplay.gen_wav_fm_am_mix (lout, aout.samples_per_channel);
ret += wavplay.mixer.active;
// apply gater
lout = out0;
rout = out1;
if (uis.fdr_gater.on) {
memcpy (aout.result, lout, aout.samples_channel_size); // voice
multiply (lout, aout.gatr, aout.samples_per_channel); // voice * gater
fill (aout.bufR, fdr_gater_prev_amount, uis.fdr_gater.amount, aout.samples_per_channel);
fdr_gater_prev_amount = uis.fdr_gater.amount;
tween (lout, aout.result, aout.samples_per_channel, aout.bufR); // voice > voice*gater
} else {
if (dinfo.gater) multiply (lout, aout.gatr, aout.samples_per_channel); // voice * gater
}
memcpy (rout, lout, aout.samples_channel_size); // copy left -> right
// evaluate drones
fall_drones ();
rise_drones ();
move_drones_under_gravity ();
if (quit == DONT) launch_drones ();
track_drones ();
carry_satellites_to_orbit ();
attract_drones ();
modulate_drones ();
trail_drones ();
kill_old_drones ();
// render drones
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone& di = *(*i);
float* lout = out0, *rout = out1;
play& dp = di.player;
if (di.update_pv) di.update_pitch_volume (drone_master_volume);
dp.master (lout, rout, aout.result, aout.samples_per_channel, dp.pvol);
ret += dp.mixer.active;
}
return ret;
}
void din::rise_drones () {
if (rising) {
for (drone_iterator i = risers.begin(); i != risers.end();) {
drone* pdi = *i;
drone& di = *pdi;
di.fdr.eval ();
if (di.fdr.on == 0) {
di.state = drone::ACTIVE;
--rising;
i = risers.erase (i);
di.update_pv = drone::EMPLACE;
} else {
++i;
di.update_pv = drone::INTERPOLATE;
}
}
}
}
void din::fall_drones () {
if (falling) {
for (drone_iterator i = fallers.begin(); i != fallers.end();) {
drone* pdi = *i;
drone& di = *pdi;
di.fdr.eval ();
if (di.fdr.on == 0) {
i = fallers.erase (i);
remove_attractee (pdi);
remove_tracker (pdi);
if (dinfo.gravity.tracked_drone == pdi) dinfo.gravity.tracked_drone = 0;
if (di.launcher) erase (launchers, pdi);
if (di.attractor) erase (attractors, pdi);
if (di.gravity) {
erase (gravitated, pdi);
erase (satellites, pdi);
}
remove_drone_from_targets (pdi);
remove_drone_from_selection (pdi);
remove_drone_from_mesh (pdi);
--falling;
--num_drones;
if (num_drones == 0) prep_modulate (MODULATE_VOICE);
erase (drones, pdi);
delete pdi;
} else {
++i;
di.update_pv = drone::INTERPOLATE;
}
}
}
}
din_info::din_info () {
ifstream file ((user_data_dir + "din_info").c_str(), ios::in);
string ignore;
if (file) {
file >> ignore >> BOTTOM01 >> BOTTOM >> HEIGHT01 >> HEIGHT >> LEFT;
TOP = BOTTOM + HEIGHT;
calc_volume_vars (HEIGHT);
file >> ignore >> delay;
file >> ignore >> gater;
file >> ignore >> compress;
file >> ignore >> voice;
file >> ignore >> anchor;
file >> ignore >> vel;
file >> ignore >> accel;
file >> ignore >> fader::TIME;
file >> ignore >> rows >> cols;
gravity.load (file);
file >> ignore >> bounces;
file >> ignore >> rebound;
file >> n >> start_depth >> depth_inc >> start_bpm;
}
cons.last ();
}
void din_info::save () {
ofstream file ((user_data_dir + "din_info").c_str(), ios::out);
file << "board " << BOTTOM01 << ' ' << BOTTOM << ' ' << HEIGHT01 << ' ' << HEIGHT << ' ' << LEFT << endl;
file << "delay " << delay << endl;
file << "gater " << gater << endl;
file << "compress " << compress << endl;
file << "voice " << voice << endl;
file << "anchor " << anchor << endl;
file << "vel " << vel << endl;
file << "accel " << accel << endl;
file << "fade_time " << fader::TIME << endl;
file << "drone_mesh " << rows << ' ' << cols << endl;
gravity.save (file);
file << "bounces " << bounces << endl;
file << "rebound " << rebound << endl;
file << n << ' ' << start_depth << ' ' << depth_inc << ' ' << start_bpm << endl;
dlog << "+++ saved din_info +++" << endl;
}
void din::board_height_changed () {
HEIGHT01 = HEIGHT * 1.0 / win.height;
TOP = BOTTOM + HEIGHT;
if (TOP <= BOTTOM) { // set sane values
HEIGHT = 2;
TOP = BOTTOM + HEIGHT;
}
// update volume internals
calc_volume_vars (HEIGHT);
// update ranges
for (int i = 0; i < num_ranges; ++i) {
range& ri = ranges[i];
ri.extents.bottom = BOTTOM;
ri.extents.top = TOP;
ri.extents.height = HEIGHT;
ri.extents.calc ();
}
calc_range_label ();
// update drones
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone& di = *(*i);
if (di.mod.active == 0) {
di.dy = (int) (di.vol * HEIGHT);
di.cy = BOTTOM + di.dy;
di.calc_handle ();
}
}
}
void din::toggle_this (int& what, checkbutton& cb) {
what = !what;
cb.set_state (what);
}
void din::switch_modulation () { // switch modulation target
static const char* swhat [] = {"Modulating drones", "Modulating voice"};
modulate_what = !modulate_what;
prep_modulate (modulate_what);
cons << YELLOW << swhat[modulate_what] << eol;
}
void din::prep_modulate (int op) {
modulate_what = op;
delta_t* pdt [] = {&dam_delta, &am_delta};
p_am_delta = pdt [modulate_what];
uis.main_menu.init_modulation ();
}
void din::change__bpm (int type, beat2value& bv2, float amount) {
if (modulate_what == MODULATE_DRONES)
change_drone_bpm (type, amount);
else
change_bpm (bv2, amount);
}
void din::change__depth (int drone_arg1, float amount1, int voice_arg2, float amount2) {
if (modulate_what == MODULATE_DRONES)
change_drone_depth (drone_arg1, amount1);
else
change_depth (voice_arg2, amount2);
}
void din::change_am_depth (float d) {
change__depth (drone_modulation::AM, d, 0, d);
}
void din::change_fm_depth (float d) {
change__depth (drone_modulation::FM, d, 1, d);
}
void din::change_am_bpm (float d) {
change__bpm (drone_modulation::AM, am, d);
}
void din::change_fm_bpm (float d) {
change__bpm (drone_modulation::FM, fm, d);
}
void din::change_drone_depth (int what, float delta) {
int n = selected_drones.size ();
if (n) {
cons.rollup (1);
for (int i = 0; i < n; ++i) {
drone& ds = *selected_drones[i];
ds.change_depth (i, what, delta);
}
} else cons << RED << "Please select a drone!" << eol;
}
void din::change_drone_bpm (int what, float delta) {
int n = selected_drones.size ();
if (n) {
cons.rollup (1);
for (int i = 0; i < n; ++i) {
drone& ds = *selected_drones[i];
ds.change_bpm (i, what, delta);
}
} else cons << RED << "Please select a drone!" << eol;
}
void din::toggle_adding_drones () {
adding_drones = !adding_drones;
if (adding_drones) {
cons << GREEN << "Click to add drones. ESC to stop" << eol;
} else {
cons << RED << "Stopped adding drones!" << eol;
}
}
void din::start_moving_drones () {
if (selected_drones.size () == 0) pick_drone ();
if (selected_drones.size ()) set_moving_drones (1); else cons << RED << "Please select some drones!" << eol;
}
void din::toggle_moving_drones () {
if (moving_drones == 0) {
start_moving_drones ();
} else set_moving_drones (0);
}
void din::set_moving_drones (int md) {
moving_drones = md;
if (moving_drones) {
cons << GREEN << "Just move mouse to move drones, ESC or Click to stop!" << eol;
} else {
cons << "@ " << name << eol;
update_xform_params = 1;
}
}
int din::finish_phrase_recording () {
if (phrasor0.state == phrasor::recording) {
if (phrasor0.validate ()) {
phrasor0.play ();
cons << GREEN << "Phrasor has stopped recording and started playing!" << eol;
return 1;
}
}
return 0;
}
void din::do_phrase_recording () {
if (!finish_phrase_recording()) {
phrasor0.clear ();
phrasor0.state = phrasor::recording;
cons << GREEN << "Phrasor is recording. Click or press f to finish!" << eol;
}
}
void din::clear_all_phrases (int quiet) {
phrasor0.clear ();
if (uis.main_menu.show == 0) find_current_range ();
uis.main_menu.s_phrase_position.set_val (0);
if (quiet == 0) cons << RED << "Phrase cleared!" << eol;
}
int din::check_range_resized () {
extern int IPS;
static const float reptf = 1./IPS, reptn = 1./IPS;
if (shift_down()) {
if (keypressedd (SDLK_LEFT, reptf, reptn))
range_left_changed (current_range, -1);
else if (keypressedd (SDLK_RIGHT, reptf, reptn))
range_right_changed (current_range, +1);
} else if (ctrl_down()) {
if (keypressedd (SDLK_LEFT, reptf, reptn))
range_right_changed (current_range, -1);
else if (keypressedd (SDLK_RIGHT, reptf, reptn))
range_left_changed (current_range, +1);
} else if (alt_down()) {
if (delta_mousey != 0) {
HEIGHT -= delta_mousey;
board_height_changed ();
return 1;
}
}
return 0;
/*static int resizing = -1;
if (lmb) {
if (resizing != -1) { // resizing range
if (delta_mousex != 0) {
if (resizing < 2) range_left_changed (resize_range, delta_mousex); else range_right_changed (resize_range, delta_mousex);
}
if (delta_mousey != 0) {
if (resizing == 0 || resizing == 2) { // resize bottom of board
BOTTOM -= delta_mousey;
HEIGHT += delta_mousey;
} else HEIGHT -= delta_mousey; // resize top of board
board_height_changed ();
}
} else { // hittest
resize_range = current_range;
range& R = ranges [resize_range];
box<int>& extents = R.extents;
int lh = get_line_height ();
int delta_left = win_mousex - extents.left;
int delta_right = extents.right - win_mousex;
int tops = TOP + lh, tope = tops + lh;
int bots = BOTTOM - lh;
if (delta_left < delta_right) { // check left and bottom edge of range
int ell = extents.left, elr = extents.left + R.notes[0].len * fnt.max_char_width;
box<int> lb (ell, bots, elr, BOTTOM); // left bottom
box<int> lt (ell, tops, elr, tope); // left top
if (inbox (lb, win_mousex, win_mousey)) resizing = 0; else if (inbox (lt, win_mousex, win_mousey)) resizing = 1; else resizing = -1;
} else { // check right and top edge of range
int erl = extents.right - R.notes[1].len * fnt.max_char_width, err = extents.right;
box<int> rb (erl, bots, err, BOTTOM); // right bottom
box<int> rt (erl, tops, err, tope); // right top
if (inbox (rb, win_mousex, win_mousey)) resizing = 2; else if (inbox (rt, win_mousex, win_mousey)) resizing = 3; else resizing = -1;
}
}
} else
resizing = -1;
if (resizing < 0) return 0; else return 1;
*/
}
void din::default_range_to_all () {
set_range_size (0, last_range, NUM_MICROTONES);
}
void din::default_range_to_current () {
set_range_size (current_range, NUM_MICROTONES);
}
void din::current_range_to_all () {
set_range_size (0, last_range, ranges[current_range].extents.width);
}
void din::set_key_to_pitch_at_cursor () {
if (phrasor0.state != phrasor::playing) {
float hz = step * SAMPLE_RATE;
set_tonic (this, hz);
mouse2tonic ();
} else cons << RED << "Phrasor is playing. Please turn it off!" << eol;
}
void din::change_drone_accel (float amount) {
//rnd<float> variance (0, 0.5);
int n = selected_drones.size ();
if (n) {
cons << YELLOW;
for (int i = 0, j = selected_drones.size (); i < j; ++i) {
drone& di = *selected_drones[i];
di.A += amount; // ((1 + variance()) * amount);
if (di.A < 0) di.A = 0;
cons << "Drone: " << i << ", Acceleration = " << di.A << eol;
}
} else cons << RED << "Please select a drone!" << eol;
}
void din::change_drone_vel (float amount) {
//rnd<float> variance (0, 0.5);
int n = selected_drones.size ();
if (n) {
cons << YELLOW;
for (int i = 0, j = selected_drones.size (); i < j; ++i) {
drone& di = *selected_drones[i];
di.V += amount; // ((1 + variance()) * amount);
if (di.V < 0) di.V = 0;
cons << "Drone: " << i << ", Velocity = " << di.V << eol;
}
} else cons << RED << "Please select a drone!" << eol;
}
void din::rotate_drone_vel (float angle) {
int n = selected_drones.size ();
if (n) {
cons << YELLOW;
float angle_r = angle * PI_BY_180;
for (int i = 0; i < n; ++i) {
drone& di = *selected_drones[i];
rotate_vector (di.vx, di.vy, angle_r);
cons << "Drone: " << i << ", Rotated Velocity to " << di.vx << ' ' << di.vy << eol;
}
} else cons << RED << "Please select a drone!" << eol;
}
void din::calc_xform_vectors (vector<point <float> >& V, int n, int& flag) {
V.clear ();
for (int i = 0; i < n; ++i) {
drone& di = *selected_drones [i];
point<float> vv;
direction<float> (vv.x, vv.y, cenx, ceny, di.cx, di.cy);
V.push_back (vv);
}
flag = 0;
}
void din::calc_xform_params (int n) {
cenx = ceny = 0.0f;
for (int i = 0; i < n; ++i) {
drone& di = *selected_drones [i];
cenx += di.cx; ceny += di.cy;
}
cenx /= n;
ceny /= n;
calc_xform_vectors (rvec, n, update_rotation_vectors);
calc_xform_vectors (svec, n, update_scale_vectors);
angle = 0.0f;
scl = 1.0f;
update_xform_params = 0;
}
void din::rotate_selected_drones (float da) {
int n = selected_drones.size ();
if (n == 0) {
cons << RED << "Please select some drones to rotate" << eol;
return;
}
if (update_xform_params)
calc_xform_params (n);
else if (update_rotation_vectors) {
calc_xform_vectors (rvec, n, update_rotation_vectors);
angle = 0.0f;
}
angle += da;
float dx, dy;
for (int i = 0; i < n; ++i) {
drone& di = *selected_drones[i];
point<float> rv = rvec[i];
rotate_vector (rv.x, rv.y, angle);
dx = cenx + rv.x;
dy = ceny + rv.y;
di.set_center (dx, dy);
if (vel_effect != NO_CHANGE) {
unit_vector (di.vx, di.vy, rv.x, rv.y);
if (vel_effect != ALIGN) {
int dir = 1;
float vx, vy;
perpendicular (vx, vy, di.vx, di.vy);
if (vel_effect == PERP2) dir = -1;
di.vx = dir * vx;
di.vy = dir * vy;
}
}
}
update_scale_vectors = 1;
}
void din::scale_selected_drones (float ds) {
int n = selected_drones.size ();
if (n == 0) {
cons << RED << "Please select some drones to scale" << eol;
return;
}
if (update_xform_params)
calc_xform_params (n);
else
if (update_scale_vectors) {
calc_xform_vectors (svec, n, update_scale_vectors);
scl = 1.0f;
}
scl += ds;
for (int i = 0; i < n; ++i) {
drone& di = *selected_drones [i];
point<float> sv = svec[i];
sv.x *= scl;
sv.y *= scl;
di.set_center (cenx + sv.x, ceny + sv.y);
}
update_rotation_vectors = 1;
}
void din::change_drones_per_min (int d) {
int n = selected_drones.size ();
if (n) {
cons << YELLOW;
for (int i = 0; i < n; ++i) {
drone* pds = selected_drones[i];
drone& ds = *pds;
ds.dpm += d;
if (ds.dpm < 1) ds.dpm = 1;
ds.launch_every.triggert = 60.0 / ds.dpm;
cons << "Drone: " << i << ", drones per minute = " << ds.dpm << eol;
}
} else cons << RED << "Please select a drone!" << eol;
}
void din::select_attractees () { // select the attractees of the selected drones or all drones
int num_selected = selected_drones.size ();
if (num_selected == 0) {
if (num_drones) {
select_all_drones ();
num_selected = selected_drones.size ();
} else {
cons << RED << "No drones, so no attractees" << eol;
return;
}
}
vector<drone*> new_selected_drones;
for (int i = 0, j = selected_drones.size (); i < j; ++i) {
drone& di = *selected_drones[i];
if (di.attractor) {
list<attractee>& lae = di.attractees;
for (list<attractee>::iterator iter = lae.begin (), jter = lae.end(); iter != jter; ++iter) {
attractee& ae = *iter;
new_selected_drones.push_back (ae.d);
}
}
}
int ns = new_selected_drones.size ();
if (ns) {
clear_selected_drones ();
for (int i = 0; i < ns; ++i) {
drone* pd = new_selected_drones[i];
add_drone_to_selection (pd);
}
print_selected_drones ();
} else {
cons << RED << "Sorry, no attractees found!" << eol;
}
}
void din::select_attractors () { // select the attractors of selected drones
int n = selected_drones.size ();
if (n) {
vector<drone*> selv (selected_drones);
clear_selected_drones ();
for (drone_iterator i = attractors.begin(), j = attractors.end(); i != j; ++i) {
drone* pdi = *i;
drone& di = *pdi;
list<attractee>& lae = di.attractees;
for (int p = 0, q = selv.size (); p < q; ++p) {
drone* sd = selv[p];
for (list<attractee>::iterator iter = lae.begin (), jter = lae.end(); iter != jter; ++iter) {
attractee& ae = *iter;
if (sd == ae.d) add_drone_to_selection (pdi);
}
}
}
} else {
for (drone_iterator i = attractors.begin(), j = attractors.end(); i != j; ++i) {
drone* pdi = *i;
add_drone_to_selection (pdi);
}
}
n = selected_drones.size ();
cons << GREEN << "Selected " << n << " drones" << eol;
}
void din::trail_drones () {
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone& di = *(*i);
di.trail.add (di.x, di.y);
}
}
void din::mute_drones () {
din0.drone_master_volume = 0;
din0.update_drone_tone ();
uis.main_menu.set_drone_master_volume (); // on menu
}
void din::toggle_create_mesh () {
if (create_mesh) create_drone_mesh (); else cons << GREEN << "Click and drag a box to preview drone mesh, ESC to cancel" << eol;
create_mesh = !create_mesh;
mkb_selector.set_mesh (create_mesh, dinfo.rows, dinfo.cols);
}
void din::stop_creating_mesh () {
if (create_mesh) {
create_mesh = 0;
cons << RED << "Stopped creating mesh" << eol;
}
}
void din::create_drone_mesh () {
vector<drone*> mesh_drones;
// create the drones of the mesh on the mkb_selector box
for (int i = 0, p = 0; i < mkb_selector.rowcol; ++i) {
int x = mkb_selector.meshp[p++];
int y = mkb_selector.meshp[p++];
mesh_drones.push_back (add_drone (x, y));
}
// assign drones to polygons of the mesh
mesh a_mesh;
a_mesh.r = get_rand_01 (); a_mesh.g = get_rand_01 (); a_mesh.b = get_rand_01 (); // random color
for (int i = 0, j = mkb_selector.rows - 1, m = 0, r = 0; i < j; ++i, r += mkb_selector.cols) {
m = r;
for (int k = 0, l = mkb_selector.cols - 1; k < l; ++k, ++m) {
int n = m + 1;
drone *d0 = mesh_drones[m], *d1 = mesh_drones[n];
drone *d2 = mesh_drones [n + mkb_selector.cols], *d3 = mesh_drones [m + mkb_selector.cols];
a_mesh.add_poly (d0, d1, d2, d3); // each poly has 4 drones
}
}
meshes.push_back (a_mesh);
++num_meshes;
cons << GREEN << "Created a " << dinfo.rows << " X " << dinfo.cols << " drone mesh with " << mkb_selector.rowcol << " drones!" << eol;
}
void din::remove_drone_from_mesh (drone* pd) {
if (num_meshes == 0) return;
for (mesh_iterator i = meshes.begin (); i != meshes.end ();) {
mesh& mi = *i;
mi.remove_poly (pd);
if (mi.num_polys == 0) {
i = meshes.erase (i);
--num_meshes;
} else ++i;
}
}
drone* din::get_drone (int id) { // get drone given its unique id
for (drone_iterator i = drones.begin(), j = drones.end(); i != j; ++i) {
drone* pd = *i;
if (pd->id == id) return pd;
}
return 0;
}
void din::make_trackers () {
int n = selected_drones.size ();
if (n < 1) {
cons << RED << "Please select at least 2 drones." << eol;
return;
} else if (n == 1) { // toggle tracker
drone* pd = selected_drones[0];
if (pd->tracking) {
remove_tracker (pd);
cons << GREEN << "Selected drone no longer tracks another drone" << eol;
return;
}
cons << RED << "Drone is not tracking any other drone!" << eol;
return;
}
int last = n - 1;
drone* p_tracked_drone = selected_drones [last];
int nl = 0;
for (int i = 0; i < last; ++i) {
drone* pdi = selected_drones [i];
push_back (trackers, pdi);
pdi->tracking = 1;
pdi->tracked_drone = p_tracked_drone;
++nl;
}
if (nl) cons << GREEN << "Number of drones tracking another drone = " << nl << eol;
}
void din::track_drones () { // set velocity vector of drones to face tracked drones
for (drone_iterator i = trackers.begin (), j = trackers.end (); i != j; ++i) {
drone* pdi = *i;
drone& di = *pdi;
drone& td = *di.tracked_drone;
float dx = td.x - di.x, dy = td.y - di.y; // vector joining launcher with tracked drone
float ux, uy;
double mag = unit_vector (ux, uy, dx, dy);
if (mag > 0) {
di.vx = ux;
di.vy = uy;
}
}
if (dinfo.gravity.tracked_drone) { // gravity is tracking some drone
static int ldwx = -1, ldwy = -1;
int dwx = dinfo.gravity.tracked_drone->x, dwy = dinfo.gravity.tracked_drone->y; // in window space
if (dwx != ldwx || dwy != ldwy) {
double mag = dinfo.gravity.mag;
float xr = (dwx - win.left) * win.width_1;
float yr = (dwy - win.bottom) * win.height_1;
int dvx = (int) (xr * view.xmax);
int dvy = (int) (yr * view.ymax); // in view space
point<int>& base = dinfo.gravity.base;
float ubtx, ubty; unit_vector (ubtx, ubty, base.x, base.y, dvx, dvy); // normalise
dvx = base.x + mag * ubtx; dvy = base.y + mag * ubty; // use magnitude of gravity
int calc_mag = 0; dinfo.gravity.set (dinfo.gravity.tip, dvx, dvy, calc_mag); // set new tip
ldwx = dwx;
ldwy = dwy;
}
}
}
void din::select_tracked_drones () {
clear_selected_drones ();
int ns = 0;
for (drone_iterator i = trackers.begin (), j = trackers.end (); i != j; ++i) {
drone* pdi = *i;
drone& di = *pdi;
if (push_back (selected_drones, di.tracked_drone)) ++ns;
}
if (ns) cons << GREEN << "Selected " << ns << " tracked drones" << eol;
}
void din::remove_tracker (drone* ptd) {
for (drone_iterator i = trackers.begin (), j = trackers.end (); i != j;) {
drone* pdi = *i;
drone& di = *pdi;
if (pdi == ptd || di.tracked_drone == ptd) {
di.tracking = 0;
di.tracked_drone = 0;
i = trackers.erase (i);
j = trackers.end ();
} else ++i;
}
}
void din::set_gravity_to_track_drone () {
if (selected_drones.size () < 1) {
if (dinfo.gravity.tracked_drone) {
dinfo.gravity.tracked_drone = 0;
cons << GREEN << "Gravity no longer tracks a drone" << eol;
return;
} else {
cons << RED << "Please select a drone gravity can track!" << eol;
return;
}
}
dinfo.gravity.tracked_drone = selected_drones[0];
cons << GREEN << "Gravity is tracking selected drone" << eol;
}
void din::tonic_changed () {
update_range_notes ();
update_drone_tone ();
notate_ranges ();
}
void din::sync_drones () {
for (int i = 0, j = selected_drones.size (); i < j; ++i) {
drone& ds = *selected_drones[i];
ds.player.x = ds.mod.am.b = ds.mod.fm.b = 0;
}
}
void din::toggle_freeze_drones () {
int n = selected_drones.size ();
if (n == 0) {
cons << RED << "Please select some drones to toggle freeze/thaw" << eol;
return;
}
for (int i = 0; i < n; ++i) {
drone& ds = *selected_drones[i];
if (ds.frozen == 0) {
ds.frozen = 1;
ds.froze_at = ui_clk ();
ds.update_pv = drone::EMPLACE;
} else {
ds.frozen = 0;
ds.handle_time_pass ();
}
}
}
void din::freeze_drones () {
int n = selected_drones.size ();
if (n == 0) {
cons << RED << "Please select some drones to freeze" << eol;
return;
}
for (int i = 0; i < n; ++i) {
drone& ds = *selected_drones[i];
if (ds.frozen == 0) {
ds.frozen = 1;
ds.froze_at = ui_clk ();
ds.update_pv = drone::EMPLACE;
}
}
}
void din::thaw_drones () {
int n = selected_drones.size ();
if (n == 0) {
cons << RED << "Please select some drones to thaw" << eol;
return;
}
for (int i = 0; i < n; ++i) {
drone& ds = *selected_drones[i];
if (ds.frozen) {
ds.frozen = 0;
ds.handle_time_pass ();
}
}
}
void din::lower_delta (float& d, float v, const string& mesg, float minn) {
d += v;
if (d < minn) d = minn;
cons << YELLOW << mesg << d << eol;
}
void din::raise_delta (float& d, float v, const string& mesg) {
d += v;
cons << YELLOW << mesg << d << eol;
}
delta_t::delta_t (float _depth, float _bpm) {
depth = _depth;
bpm = _bpm;
min_depth = 0.0f;
}
void din::region_begin () {
rgn.left = rgn.right = win_mousex;
rgn.bottom = rgn.top = win_mousey;
}
const box<int>& din::region_update () {
rgn.right = win_mousex;
rgn.top = win_mousey;
return rgn;
}
void din::region_end () {
rgn.calc ();
if (create_mesh)
toggle_create_mesh ();
else
find_selected_drones (rgn);
}